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https://github.com/TES3MP/openmw-tes3mp.git
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Don't allow vertex selection outside visible cells
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parent
d186bcb46f
commit
9677203215
2 changed files with 20 additions and 4 deletions
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@ -1027,6 +1027,17 @@ bool CSVRender::TerrainShapeMode::limitAlteredHeights(const CSMWorld::CellCoordi
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return steepnessIsWithinLimits;
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}
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bool CSVRender::TerrainShapeMode::isInCellSelection(int globalSelectionX, int globalSelectionY)
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{
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if (CSVRender::PagedWorldspaceWidget *paged = dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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{
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std::pair<int, int> vertexCoords = std::make_pair(globalSelectionX, globalSelectionY);
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std::string cellId = CSMWorld::CellCoordinates::vertexGlobalToCellId(vertexCoords);
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return paged->getCellSelection().has(CSMWorld::CellCoordinates::fromId(cellId).first) && isLandLoaded(cellId);
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}
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return false;
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}
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void CSVRender::TerrainShapeMode::selectTerrainShapes(const std::pair<int, int>& vertexCoords, unsigned char selectMode, bool dragOperation)
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{
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int r = mBrushSize / 2;
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@ -1034,7 +1045,7 @@ void CSVRender::TerrainShapeMode::selectTerrainShapes(const std::pair<int, int>&
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if (mBrushShape == CSVWidget::BrushShape_Point)
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{
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selections.emplace_back(vertexCoords);
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if (isInCellSelection(vertexCoords.first, vertexCoords.second)) selections.emplace_back(vertexCoords.first, vertexCoords.second);
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}
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if (mBrushShape == CSVWidget::BrushShape_Square)
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@ -1043,7 +1054,7 @@ void CSVRender::TerrainShapeMode::selectTerrainShapes(const std::pair<int, int>&
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{
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for(int j = vertexCoords.second - r; j <= vertexCoords.second + r; ++j)
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{
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selections.emplace_back(std::make_pair(i, j));
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if (isInCellSelection(i, j)) selections.emplace_back(i, j);
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}
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}
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}
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@ -1057,7 +1068,7 @@ void CSVRender::TerrainShapeMode::selectTerrainShapes(const std::pair<int, int>&
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int distanceX = abs(i - vertexCoords.first);
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int distanceY = abs(j - vertexCoords.second);
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int distance = std::round(sqrt(pow(distanceX, 2)+pow(distanceY, 2)));
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if (distance <= r) selections.emplace_back(std::make_pair(i, j));
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if (isInCellSelection(i, j) && distance <= r) selections.emplace_back(i, j);
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}
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}
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}
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@ -1068,7 +1079,9 @@ void CSVRender::TerrainShapeMode::selectTerrainShapes(const std::pair<int, int>&
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{
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for(auto const& value: mCustomBrushShape)
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{
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selections.emplace_back(std::make_pair(vertexCoords.first + value.first, vertexCoords.second + value.second));
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std::pair<int, int> localVertexCoords (vertexCoords.first + value.first, vertexCoords.second + value.second);
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std::string cellId (CSMWorld::CellCoordinates::vertexGlobalToCellId(localVertexCoords));
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if (isInCellSelection(localVertexCoords.first, localVertexCoords.second)) selections.emplace_back(localVertexCoords);
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}
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}
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}
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@ -131,6 +131,9 @@ namespace CSVRender
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/// Check that the edit doesn't break save format limits, fix if necessary, return true if slope steepness is within limits
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bool limitAlteredHeights(const CSMWorld::CellCoordinates& cellCoords, bool reverseMode = false);
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/// Check if global selection coordinate belongs to cell in view
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bool isInCellSelection(int globalSelectionX, int globalSelectionY);
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/// Handle brush mechanics for terrain shape selection
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void selectTerrainShapes (const std::pair<int, int>& vertexCoords, unsigned char selectMode, bool dragOperation);
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