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[General] Modernize packet style for PlayerBook
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parent
d66bca8605
commit
96a71c1ced
4 changed files with 19 additions and 27 deletions
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@ -12,7 +12,7 @@ void BookFunctions::ClearBookChanges(unsigned short pid) noexcept
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Player *player;
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GET_PLAYER(pid, player, );
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player->bookChanges.books.clear();
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player->bookChanges.clear();
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}
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unsigned int BookFunctions::GetBookChangesSize(unsigned short pid) noexcept
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@ -20,7 +20,7 @@ unsigned int BookFunctions::GetBookChangesSize(unsigned short pid) noexcept
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->bookChanges.count;
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return player->bookChanges.size();
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}
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void BookFunctions::AddBook(unsigned short pid, const char* bookId) noexcept
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@ -31,7 +31,7 @@ void BookFunctions::AddBook(unsigned short pid, const char* bookId) noexcept
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mwmp::Book book;
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book.bookId = bookId;
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player->bookChanges.books.push_back(book);
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player->bookChanges.push_back(book);
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}
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const char *BookFunctions::GetBookId(unsigned short pid, unsigned int index) noexcept
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@ -39,10 +39,10 @@ const char *BookFunctions::GetBookId(unsigned short pid, unsigned int index) noe
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Player *player;
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GET_PLAYER(pid, player, "");
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if (index >= player->bookChanges.count)
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if (index >= player->bookChanges.size())
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return "invalid";
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return player->bookChanges.books.at(index).bookId.c_str();
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return player->bookChanges.at(index).bookId.c_str();
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}
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void BookFunctions::SendBookChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept
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@ -1327,7 +1327,7 @@ void LocalPlayer::setBooks()
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MWWorld::Ptr ptrPlayer = getPlayerPtr();
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MWMechanics::NpcStats &ptrNpcStats = ptrPlayer.getClass().getNpcStats(ptrPlayer);
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for (const auto &book : bookChanges.books)
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for (const auto &book : bookChanges)
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ptrNpcStats.flagAsUsed(book.bookId);
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}
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@ -1609,14 +1609,14 @@ void LocalPlayer::sendTopic(const std::string& topicId)
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void LocalPlayer::sendBook(const std::string& bookId)
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{
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bookChanges.books.clear();
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bookChanges.clear();
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mwmp::Book book;
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book.bookId = bookId;
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LOG_MESSAGE_SIMPLE(TimedLog::LOG_INFO, "Sending ID_PLAYER_BOOK with book %s", book.bookId.c_str());
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bookChanges.books.push_back(book);
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bookChanges.push_back(book);
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getNetworking()->getPlayerPacket(ID_PLAYER_BOOK)->setPlayer(this);
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getNetworking()->getPlayerPacket(ID_PLAYER_BOOK)->Send();
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@ -103,12 +103,6 @@ namespace mwmp
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int action; // 0 - Rank, 1 - Expulsion state, 2 - Both
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};
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struct BookChanges
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{
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std::vector<Book> books;
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unsigned int count;
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};
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struct InventoryChanges
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{
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std::vector<Item> items;
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@ -230,7 +224,7 @@ namespace mwmp
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std::vector<JournalItem> journalChanges;
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FactionChanges factionChanges;
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std::vector<Topic> topicChanges;
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BookChanges bookChanges;
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std::vector<Book> bookChanges;
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CellStateChanges cellStateChanges;
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ESM::ActiveSpells activeSpells;
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@ -13,23 +13,21 @@ void PacketPlayerBook::Packet(RakNet::BitStream *bs, bool send)
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{
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PlayerPacket::Packet(bs, send);
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uint32_t count;
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if (send)
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player->bookChanges.count = (unsigned int)(player->bookChanges.books.size());
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else
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player->bookChanges.books.clear();
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count = static_cast<uint32_t>(player->bookChanges.size());
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RW(player->bookChanges.count, send);
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RW(count, send);
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for (unsigned int i = 0; i < player->bookChanges.count; i++)
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if (!send)
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{
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Book book;
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if (send)
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book = player->bookChanges.books.at(i);
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player->bookChanges.clear();
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player->bookChanges.resize(count);
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}
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for (auto &&book : player->bookChanges)
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{
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RW(book.bookId, send, true);
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if (!send)
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player->bookChanges.books.push_back(book);
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}
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}
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