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Merge branch 'master' into pathgrid-edit

Conflicts:
	apps/opencs/view/render/pagedworldspacewidget.cpp
This commit is contained in:
cc9cii 2014-11-14 18:03:53 +11:00
commit 9703fd95ac
29 changed files with 287 additions and 59 deletions

View file

@ -72,12 +72,12 @@ opencs_units_noqt (view/world
)
opencs_units (view/widget
scenetoolbar scenetool scenetoolmode pushbutton scenetooltoggle scenetoolrun
scenetoolbar scenetool scenetoolmode pushbutton scenetooltoggle scenetoolrun modebutton
)
opencs_units (view/render
scenewidget worldspacewidget pagedworldspacewidget unpagedworldspacewidget
previewwidget
previewwidget editmode
)
opencs_units_noqt (view/render

View file

@ -328,7 +328,7 @@ std::string CSMWorld::UniversalId::getIcon() const
for (int i=0; typeData[i].mName; ++i)
if (typeData[i].mType==mType)
return typeData[i].mIcon ? typeData[i].mIcon : "";
return typeData[i].mIcon ? typeData[i].mIcon : ":placeholder";
throw std::logic_error ("failed to retrieve UniversalId type icon");
}

View file

@ -0,0 +1,19 @@
#include "editmode.hpp"
#include "worldspacewidget.hpp"
CSVRender::EditMode::EditMode (WorldspaceWidget *worldspaceWidget, const QIcon& icon,
unsigned int mask, const QString& tooltip, QWidget *parent)
: ModeButton (icon, tooltip, parent), mWorldspaceWidget (worldspaceWidget), mMask (mask)
{}
unsigned int CSVRender::EditMode::getInteractionMask() const
{
return mMask;
}
void CSVRender::EditMode::activate (CSVWidget::SceneToolbar *toolbar)
{
mWorldspaceWidget->setInteractionMask (mMask);
}

View file

@ -0,0 +1,28 @@
#ifndef CSV_RENDER_EDITMODE_H
#define CSV_RENDER_EDITMODE_H
#include "../widget/modebutton.hpp"
namespace CSVRender
{
class WorldspaceWidget;
class EditMode : public CSVWidget::ModeButton
{
Q_OBJECT
WorldspaceWidget *mWorldspaceWidget;
unsigned int mMask;
public:
EditMode (WorldspaceWidget *worldspaceWidget, const QIcon& icon, unsigned int mask,
const QString& tooltip = "", QWidget *parent = 0);
unsigned int getInteractionMask() const;
virtual void activate (CSVWidget::SceneToolbar *toolbar);
};
}
#endif

View file

@ -44,11 +44,12 @@ bool CSVRender::Navigation1st::mouseMoved (const QPoint& delta, int mode)
float deltaPitch = getFactor (true) * delta.y();
Ogre::Radian newPitch = oldPitch + Ogre::Degree (deltaPitch);
Ogre::Radian limit (Ogre::Math::PI/2-0.5);
if ((deltaPitch>0 && newPitch<limit) || (deltaPitch<0 && newPitch>-limit))
if ((deltaPitch>0 && newPitch<Ogre::Radian(Ogre::Math::PI-0.5)) ||
(deltaPitch<0 && newPitch>Ogre::Radian(0.5)))
{
mCamera->pitch (Ogre::Degree (deltaPitch));
}
}
return true;
}

View file

@ -21,9 +21,11 @@
#include "../../model/world/idtable.hpp"
#include "../widget/scenetooltoggle.hpp"
#include "../widget/scenetoolmode.hpp"
#include "../world/physicssystem.hpp"
#include "pathgridpoint.hpp"
#include "editmode.hpp"
#include "elements.hpp"
bool CSVRender::PagedWorldspaceWidget::adjustCells()
@ -212,6 +214,26 @@ void CSVRender::PagedWorldspaceWidget::mouseDoubleClickEvent (QMouseEvent *event
WorldspaceWidget::mouseDoubleClickEvent(event);
}
void CSVRender::PagedWorldspaceWidget::addEditModeSelectorButtons (
CSVWidget::SceneToolMode *tool)
{
WorldspaceWidget::addEditModeSelectorButtons (tool);
/// \todo replace EditMode with suitable subclasses
tool->addButton (
new EditMode (this, QIcon (":placeholder"), Element_Reference, "Terrain shape editing"),
"terrain-shape");
tool->addButton (
new EditMode (this, QIcon (":placeholder"), Element_Reference, "Terrain texture editing"),
"terrain-texture");
tool->addButton (
new EditMode (this, QIcon (":placeholder"), Element_Reference, "Terrain vertex paint editing"),
"terrain-vertex");
tool->addButton (
new EditMode (this, QIcon (":placeholder"), Element_Reference, "Terrain movement"),
"terrain-move");
}
void CSVRender::PagedWorldspaceWidget::updateOverlay()
{
if(getCamera()->getViewport())
@ -557,21 +579,21 @@ CSVRender::WorldspaceWidget::dropRequirments CSVRender::PagedWorldspaceWidget::g
}
}
unsigned int CSVRender::PagedWorldspaceWidget::getElementMask() const
unsigned int CSVRender::PagedWorldspaceWidget::getVisibilityMask() const
{
return WorldspaceWidget::getElementMask() | mControlElements->getSelection();
return WorldspaceWidget::getVisibilityMask() | mControlElements->getSelection();
}
CSVWidget::SceneToolToggle *CSVRender::PagedWorldspaceWidget::makeControlVisibilitySelector (
CSVWidget::SceneToolbar *parent)
{
mControlElements = new CSVWidget::SceneToolToggle (parent,
"Controls & Guides Visibility", ":door.png");
"Controls & Guides Visibility", ":placeholder");
mControlElements->addButton (":activator.png", Element_CellMarker, ":activator.png",
mControlElements->addButton (":placeholder", Element_CellMarker, ":placeholder",
"Cell marker");
mControlElements->addButton (":armor.png", Element_CellArrow, ":armor.png", "Cell arrows");
mControlElements->addButton (":armor.png", Element_CellBorder, ":armor.png", "Cell border");
mControlElements->addButton (":placeholder", Element_CellArrow, ":placeholder", "Cell arrows");
mControlElements->addButton (":placeholder", Element_CellBorder, ":placeholder", "Cell border");
mControlElements->setSelection (0xffffffff);

View file

@ -83,10 +83,12 @@ namespace CSVRender
virtual CSVWidget::SceneToolToggle *makeControlVisibilitySelector (
CSVWidget::SceneToolbar *parent);
virtual unsigned int getElementMask() const;
virtual unsigned int getVisibilityMask() const;
protected:
virtual void addEditModeSelectorButtons (CSVWidget::SceneToolMode *tool);
virtual void updateOverlay();
virtual void mousePressEvent (QMouseEvent *event);

View file

@ -21,9 +21,11 @@
#include "../world/physicssystem.hpp"
#include "elements.hpp"
#include "editmode.hpp"
CSVRender::WorldspaceWidget::WorldspaceWidget (CSMDoc::Document& document, QWidget* parent)
: SceneWidget (parent), mDocument(document), mSceneElements(0), mRun(0), mPhysics(0), mMouse(0)
: SceneWidget (parent), mDocument(document), mSceneElements(0), mRun(0), mPhysics(0), mMouse(0),
mInteractionMask (0)
{
setAcceptDrops(true);
@ -139,7 +141,7 @@ CSVWidget::SceneToolMode *CSVRender::WorldspaceWidget::makeNavigationSelector (
CSVWidget::SceneToolToggle *CSVRender::WorldspaceWidget::makeSceneVisibilitySelector (CSVWidget::SceneToolbar *parent)
{
mSceneElements= new CSVWidget::SceneToolToggle (parent,
"Scene Element Visibility", ":door.png");
"Scene Element Visibility", ":placeholder");
addVisibilitySelectorButtons (mSceneElements);
@ -181,7 +183,7 @@ CSVWidget::SceneToolRun *CSVRender::WorldspaceWidget::makeRunTool (
std::sort (profiles.begin(), profiles.end());
mRun = new CSVWidget::SceneToolRun (parent, "Run OpenMW from the current camera position",
":door.png", ":faction.png", profiles);
":placeholder", ":placeholder", profiles);
connect (mRun, SIGNAL (runRequest (const std::string&)),
this, SLOT (runRequest (const std::string&)));
@ -189,6 +191,16 @@ CSVWidget::SceneToolRun *CSVRender::WorldspaceWidget::makeRunTool (
return mRun;
}
CSVWidget::SceneToolMode *CSVRender::WorldspaceWidget::makeEditModeSelector (
CSVWidget::SceneToolbar *parent)
{
CSVWidget::SceneToolMode *tool = new CSVWidget::SceneToolMode (parent, "Edit Mode");
addEditModeSelectorButtons (tool);
return tool;
}
CSVRender::WorldspaceWidget::DropType CSVRender::WorldspaceWidget::getDropType (
const std::vector< CSMWorld::UniversalId >& data)
{
@ -243,18 +255,39 @@ bool CSVRender::WorldspaceWidget::handleDrop (const std::vector<CSMWorld::Univer
return false;
}
unsigned int CSVRender::WorldspaceWidget::getElementMask() const
unsigned int CSVRender::WorldspaceWidget::getVisibilityMask() const
{
return mSceneElements->getSelection();
}
void CSVRender::WorldspaceWidget::setInteractionMask (unsigned int mask)
{
mInteractionMask = mask | Element_CellMarker | Element_CellArrow;
}
unsigned int CSVRender::WorldspaceWidget::getInteractionMask() const
{
return mInteractionMask & getVisibilityMask();
}
void CSVRender::WorldspaceWidget::addVisibilitySelectorButtons (
CSVWidget::SceneToolToggle *tool)
{
tool->addButton (":activator.png", Element_Reference, ":activator.png", "References");
tool->addButton (":armor.png", Element_Terrain, ":armor.png", "Terrain");
tool->addButton (":armor.png", Element_Water, ":armor.png", "Water");
tool->addButton (":armor.png", Element_Pathgrid, ":armor.png", "Pathgrid");
tool->addButton (":placeholder", Element_Reference, ":placeholder", "References");
tool->addButton (":placeholder", Element_Terrain, ":placeholder", "Terrain");
tool->addButton (":placeholder", Element_Water, ":placeholder", "Water");
tool->addButton (":placeholder", Element_Pathgrid, ":placeholder", "Pathgrid");
}
void CSVRender::WorldspaceWidget::addEditModeSelectorButtons (CSVWidget::SceneToolMode *tool)
{
/// \todo replace EditMode with suitable subclasses
tool->addButton (
new EditMode (this, QIcon (":placeholder"), Element_Reference, "Reference editing"),
"object");
tool->addButton (
new EditMode (this, QIcon (":placeholder"), Element_Pathgrid, "Pathgrid editing"),
"pathgrid");
}
CSMDoc::Document& CSVRender::WorldspaceWidget::getDocument()
@ -338,7 +371,7 @@ void CSVRender::WorldspaceWidget::debugProfileAboutToBeRemoved (const QModelInde
void CSVRender::WorldspaceWidget::elementSelectionChanged()
{
setVisibilityMask (getElementMask());
setVisibilityMask (getVisibilityMask());
flagAsModified();
updateOverlay();
}

View file

@ -42,6 +42,7 @@ namespace CSVRender
CSMDoc::Document& mDocument;
CSVWorld::PhysicsSystem *mPhysics;
MouseState *mMouse;
unsigned int mInteractionMask;
public:
@ -77,6 +78,10 @@ namespace CSVRender
/// that is the responsibility of the calling function.
CSVWidget::SceneToolRun *makeRunTool (CSVWidget::SceneToolbar *parent);
/// \attention The created tool is not added to the toolbar (via addTool). Doing
/// that is the responsibility of the calling function.
CSVWidget::SceneToolMode *makeEditModeSelector (CSVWidget::SceneToolbar *parent);
void selectDefaultNavigationMode();
static DropType getDropType(const std::vector<CSMWorld::UniversalId>& data);
@ -90,12 +95,22 @@ namespace CSVRender
virtual bool handleDrop (const std::vector<CSMWorld::UniversalId>& data,
DropType type);
virtual unsigned int getElementMask() const;
virtual unsigned int getVisibilityMask() const;
/// \note This function will implicitly add elements that are independent of the
/// selected edit mode.
virtual void setInteractionMask (unsigned int mask);
/// \note This function will only return those elements that are both visible and
/// marked for interaction.
unsigned int getInteractionMask() const;
protected:
virtual void addVisibilitySelectorButtons (CSVWidget::SceneToolToggle *tool);
virtual void addEditModeSelectorButtons (CSVWidget::SceneToolMode *tool);
CSMDoc::Document& getDocument();
virtual void updateOverlay();

View file

@ -0,0 +1,10 @@
#include "modebutton.hpp"
CSVWidget::ModeButton::ModeButton (const QIcon& icon, const QString& tooltip, QWidget *parent)
: PushButton (icon, Type_Mode, tooltip, parent)
{}
void CSVWidget::ModeButton::activate (SceneToolbar *toolbar) {}
void CSVWidget::ModeButton::deactivate (SceneToolbar *toolbar) {}

View file

@ -0,0 +1,28 @@
#ifndef CSV_WIDGET_MODEBUTTON_H
#define CSV_WIDGET_MODEBUTTON_H
#include "pushbutton.hpp"
namespace CSVWidget
{
class SceneToolbar;
/// \brief Specialist PushButton of Type_Mode for use in SceneToolMode
class ModeButton : public PushButton
{
Q_OBJECT
public:
ModeButton (const QIcon& icon, const QString& tooltip = "",
QWidget *parent = 0);
/// Default-Implementation: do nothing
virtual void activate (SceneToolbar *toolbar);
/// Default-Implementation: do nothing
virtual void deactivate (SceneToolbar *toolbar);
};
}
#endif

View file

@ -31,9 +31,20 @@ CSVWidget::SceneToolbar::SceneToolbar (int buttonSize, QWidget *parent)
connect (focusScene, SIGNAL (activated()), this, SIGNAL (focusSceneRequest()));
}
void CSVWidget::SceneToolbar::addTool (SceneTool *tool)
void CSVWidget::SceneToolbar::addTool (SceneTool *tool, SceneTool *insertPoint)
{
if (!insertPoint)
mLayout->addWidget (tool, 0, Qt::AlignTop);
else
{
int index = mLayout->indexOf (insertPoint);
mLayout->insertWidget (index+1, tool, 0, Qt::AlignTop);
}
}
void CSVWidget::SceneToolbar::removeTool (SceneTool *tool)
{
mLayout->removeWidget (tool);
}
int CSVWidget::SceneToolbar::getButtonSize() const

View file

@ -25,7 +25,11 @@ namespace CSVWidget
SceneToolbar (int buttonSize, QWidget *parent = 0);
void addTool (SceneTool *tool);
/// If insertPoint==0, insert \a tool at the end of the scrollbar. Otherwise
/// insert tool after \a insertPoint.
void addTool (SceneTool *tool, SceneTool *insertPoint = 0);
void removeTool (SceneTool *tool);
int getButtonSize() const;

View file

@ -6,9 +6,9 @@
#include <QSignalMapper>
#include "scenetoolbar.hpp"
#include "pushbutton.hpp"
#include "modebutton.hpp"
void CSVWidget::SceneToolMode::adjustToolTip (const PushButton *activeMode)
void CSVWidget::SceneToolMode::adjustToolTip (const ModeButton *activeMode)
{
QString toolTip = mToolTip;
@ -21,7 +21,7 @@ void CSVWidget::SceneToolMode::adjustToolTip (const PushButton *activeMode)
CSVWidget::SceneToolMode::SceneToolMode (SceneToolbar *parent, const QString& toolTip)
: SceneTool (parent), mButtonSize (parent->getButtonSize()), mIconSize (parent->getIconSize()),
mToolTip (toolTip), mFirst (0)
mToolTip (toolTip), mFirst (0), mCurrent (0), mToolbar (parent)
{
mPanel = new QFrame (this, Qt::Popup);
@ -44,8 +44,14 @@ void CSVWidget::SceneToolMode::showPanel (const QPoint& position)
void CSVWidget::SceneToolMode::addButton (const std::string& icon, const std::string& id,
const QString& tooltip)
{
PushButton *button = new PushButton (QIcon (QPixmap (icon.c_str())), PushButton::Type_Mode,
tooltip, mPanel);
ModeButton *button = new ModeButton (QIcon (QPixmap (icon.c_str())), tooltip, mPanel);
addButton (button, id);
}
void CSVWidget::SceneToolMode::addButton (ModeButton *button, const std::string& id)
{
button->setParent (mPanel);
button->setSizePolicy (QSizePolicy (QSizePolicy::Fixed, QSizePolicy::Fixed));
button->setIconSize (QSize (mIconSize, mIconSize));
button->setFixedSize (mButtonSize, mButtonSize);
@ -58,29 +64,40 @@ void CSVWidget::SceneToolMode::addButton (const std::string& icon, const std::st
if (mButtons.size()==1)
{
mFirst = button;
mFirst = mCurrent = button;
setIcon (button->icon());
button->setChecked (true);
adjustToolTip (button);
mCurrent->activate (mToolbar);
}
}
void CSVWidget::SceneToolMode::selected()
{
std::map<PushButton *, std::string>::const_iterator iter =
mButtons.find (dynamic_cast<PushButton *> (sender()));
std::map<ModeButton *, std::string>::const_iterator iter =
mButtons.find (dynamic_cast<ModeButton *> (sender()));
if (iter!=mButtons.end())
{
if (!iter->first->hasKeepOpen())
mPanel->hide();
for (std::map<PushButton *, std::string>::const_iterator iter2 = mButtons.begin();
for (std::map<ModeButton *, std::string>::const_iterator iter2 = mButtons.begin();
iter2!=mButtons.end(); ++iter2)
iter2->first->setChecked (iter2==iter);
setIcon (iter->first->icon());
adjustToolTip (iter->first);
if (mCurrent!=iter->first)
{
if (mCurrent)
mCurrent->deactivate (mToolbar);
mCurrent = iter->first;
mCurrent->activate (mToolbar);
}
emit modeChanged (iter->second);
}
}

View file

@ -10,7 +10,7 @@ class QHBoxLayout;
namespace CSVWidget
{
class SceneToolbar;
class PushButton;
class ModeButton;
///< \brief Mode selector tool
class SceneToolMode : public SceneTool
@ -19,13 +19,15 @@ namespace CSVWidget
QWidget *mPanel;
QHBoxLayout *mLayout;
std::map<PushButton *, std::string> mButtons; // widget, id
std::map<ModeButton *, std::string> mButtons; // widget, id
int mButtonSize;
int mIconSize;
QString mToolTip;
PushButton *mFirst;
ModeButton *mCurrent;
SceneToolbar *mToolbar;
void adjustToolTip (const PushButton *activeMode);
void adjustToolTip (const ModeButton *activeMode);
public:
@ -36,6 +38,9 @@ namespace CSVWidget
void addButton (const std::string& icon, const std::string& id,
const QString& tooltip = "");
/// The ownership of \a button is transferred to *this.
void addButton (ModeButton *button, const std::string& id);
signals:
void modeChanged (const std::string& id);

View file

@ -125,6 +125,9 @@ CSVWidget::SceneToolbar* CSVWorld::SceneSubView::makeToolbar (CSVRender::Worldsp
CSVWidget::SceneToolRun *runTool = widget->makeRunTool (toolbar);
toolbar->addTool (runTool);
CSVWidget::SceneToolMode *editModeTool = widget->makeEditModeSelector (toolbar);
toolbar->addTool (editModeTool);
return toolbar;
}

View file

@ -89,6 +89,7 @@ namespace MWGui
mDecreaseButton->eventMouseButtonReleased += MyGUI::newDelegate(this, &TradeWindow::onBalanceButtonReleased);
mTotalBalance->eventValueChanged += MyGUI::newDelegate(this, &TradeWindow::onBalanceValueChanged);
mTotalBalance->setMinValue(INT_MIN+1); // disallow INT_MIN since abs(INT_MIN) is undefined
setCoord(400, 0, 400, 300);
}
@ -448,6 +449,9 @@ namespace MWGui
void TradeWindow::onIncreaseButtonTriggered()
{
// prevent overflows, and prevent entering INT_MIN since abs(INT_MIN) is undefined
if (mCurrentBalance == INT_MAX || mCurrentBalance == INT_MIN+1)
return;
if(mCurrentBalance<=-1) mCurrentBalance -= 1;
if(mCurrentBalance>=1) mCurrentBalance += 1;
updateLabels();

View file

@ -369,7 +369,7 @@ namespace MWMechanics
void Actors::updateNpc (const MWWorld::Ptr& ptr, float duration)
{
updateDrowning(ptr, duration);
calculateNpcStatModifiers(ptr);
calculateNpcStatModifiers(ptr, duration);
updateEquippedLight(ptr, duration);
}
@ -499,6 +499,9 @@ namespace MWMechanics
effects.get(EffectKey(ESM::MagicEffect::DrainAttribute, i)).getMagnitude() -
effects.get(EffectKey(ESM::MagicEffect::AbsorbAttribute, i)).getMagnitude());
stat.damage(effects.get(EffectKey(ESM::MagicEffect::DamageAttribute, i)).getMagnitude() * duration * 1.5);
stat.restore(effects.get(EffectKey(ESM::MagicEffect::RestoreAttribute, i)).getMagnitude() * duration * 1.5);
creatureStats.setAttribute(i, stat);
}
@ -855,7 +858,7 @@ namespace MWMechanics
}
}
void Actors::calculateNpcStatModifiers (const MWWorld::Ptr& ptr)
void Actors::calculateNpcStatModifiers (const MWWorld::Ptr& ptr, float duration)
{
NpcStats &npcStats = ptr.getClass().getNpcStats(ptr);
const MagicEffects &effects = npcStats.getMagicEffects();
@ -867,6 +870,9 @@ namespace MWMechanics
skill.setModifier(effects.get(EffectKey(ESM::MagicEffect::FortifySkill, i)).getMagnitude() -
effects.get(EffectKey(ESM::MagicEffect::DrainSkill, i)).getMagnitude() -
effects.get(EffectKey(ESM::MagicEffect::AbsorbSkill, i)).getMagnitude());
skill.damage(effects.get(EffectKey(ESM::MagicEffect::DamageSkill, i)).getMagnitude() * duration * 1.5);
skill.restore(effects.get(EffectKey(ESM::MagicEffect::RestoreSkill, i)).getMagnitude() * duration * 1.5);
}
}
@ -1534,6 +1540,6 @@ namespace MWMechanics
adjustMagicEffects(ptr);
calculateCreatureStatModifiers(ptr, 0.f);
if (ptr.getClass().isNpc())
calculateNpcStatModifiers(ptr);
calculateNpcStatModifiers(ptr, 0.f);
}
}

View file

@ -34,7 +34,7 @@ namespace MWMechanics
void calculateDynamicStats (const MWWorld::Ptr& ptr);
void calculateCreatureStatModifiers (const MWWorld::Ptr& ptr, float duration);
void calculateNpcStatModifiers (const MWWorld::Ptr& ptr);
void calculateNpcStatModifiers (const MWWorld::Ptr& ptr, float duration);
void calculateRestoration (const MWWorld::Ptr& ptr, float duration);

View file

@ -70,11 +70,13 @@ namespace MWMechanics
if (mPermanentSpellEffects.find(lower) != mPermanentSpellEffects.end())
{
MagicEffects & effects = mPermanentSpellEffects[lower];
for (MagicEffects::Collection::const_iterator effectIt = effects.begin(); effectIt != effects.end(); ++effectIt)
for (MagicEffects::Collection::const_iterator effectIt = effects.begin(); effectIt != effects.end();)
{
const ESM::MagicEffect * magicEffect = MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(effectIt->first.mId);
if (magicEffect->mData.mFlags & ESM::MagicEffect::Harmful)
effects.remove(effectIt->first);
effects.remove((effectIt++)->first);
else
++effectIt;
}
}
mCorprusSpells.erase(corprusIt);

View file

@ -236,20 +236,20 @@ namespace MWMechanics
{
int mBase;
int mModifier;
int mDamage;
float mDamage; // needs to be float to allow continuous damage
public:
AttributeValue() : mBase(0), mModifier(0), mDamage(0) {}
int getModified() const { return std::max(0, mBase - mDamage + mModifier); }
int getModified() const { return std::max(0, mBase - (int) mDamage + mModifier); }
int getBase() const { return mBase; }
int getModifier() const { return mModifier; }
void setBase(int base) { mBase = std::max(0, base); }
void setModifier(int mod) { mModifier = mod; }
void damage(int damage) { mDamage += damage; }
void restore(int amount) { mDamage -= std::min(mDamage, amount); }
void damage(float damage) { mDamage += damage; }
void restore(float amount) { mDamage -= std::min(mDamage, amount); }
int getDamage() const { return mDamage; }
void writeState (ESM::StatState<int>& state) const;

View file

@ -125,6 +125,9 @@ namespace MWScript
{
MWWorld::Ptr ptr = R()(runtime);
if (!ptr.getRefData().isEnabled())
return;
MWBase::Environment::get().getDialogueManager()->startDialogue (ptr);
}
};

View file

@ -472,10 +472,9 @@ namespace MWWorld
physicActor->setInertialForce(Ogre::Vector3(0.0f));
else
{
float diff = time*-627.2f;
inertia.z += time * -627.2f;
if (inertia.z < 0)
diff *= slowFall;
inertia.z += diff;
inertia.z *= slowFall;
physicActor->setInertialForce(inertia);
}
physicActor->setOnGround(isOnGround);
@ -865,8 +864,8 @@ namespace MWWorld
continue;
physicActor->setCanWaterWalk(waterCollision);
// 100 points of slowfall reduce gravity by 90% (this is just a guess)
float slowFall = 1-std::min(std::max(0.f, (effects.get(ESM::MagicEffect::SlowFall).getMagnitude() / 100.f) * 0.9f), 0.9f);
// Slow fall reduces fall speed by a factor of (effect magnitude / 200)
float slowFall = 1.f - std::max(0.f, std::min(1.f, effects.get(ESM::MagicEffect::SlowFall).getMagnitude() * 0.005f));
Ogre::Vector3 newpos = MovementSolver::move(iter->first, iter->second, mTimeAccum,
world->isFlying(iter->first),

View file

@ -10,7 +10,7 @@ namespace ESM
void Light::load(ESMReader &esm)
{
mModel = esm.getHNString("MODL");
mModel = esm.getHNOString("MODL");
mName = esm.getHNOString("FNAM");
mIcon = esm.getHNOString("ITEX");
assert(sizeof(mData) == 24);

View file

@ -15,7 +15,7 @@ namespace ESM
T mMod; // Note: can either be the modifier, or the modified value.
// A bit inconsistent, but we can't fix this without breaking compatibility.
T mCurrent;
T mDamage;
float mDamage;
float mProgress;
StatState();
@ -36,8 +36,14 @@ namespace ESM
esm.getHNOT (mMod, "STMO");
mCurrent = 0;
esm.getHNOT (mCurrent, "STCU");
mDamage = 0;
esm.getHNOT (mDamage, "STDA");
// mDamage was changed to a float; ensure backwards compatibility
T oldDamage = 0;
esm.getHNOT(oldDamage, "STDA");
mDamage = oldDamage;
esm.getHNOT (mDamage, "STDF");
mProgress = 0;
esm.getHNOT (mProgress, "STPR");
}
@ -54,7 +60,7 @@ namespace ESM
esm.writeHNT ("STCU", mCurrent);
if (mDamage)
esm.writeHNT ("STDA", mDamage);
esm.writeHNT ("STDF", mDamage);
if (mProgress)
esm.writeHNT ("STPR", mProgress);

View file

@ -46,6 +46,7 @@ Jannik Heller (scrawl)
Jason Hooks (jhooks)
jeaye
Jeffrey Haines (Jyby)
Jengerer
Joel Graff (graffy)
John Blomberg (fstp)
Jordan Ayers
@ -139,7 +140,7 @@ Sadler
Artwork:
Necrod - OpenMW Logo
Mickey Lyle (raevol) - Wordpress Theme
Tom Koenderink (Okulo), SirHerrbatka, crysthala - OpenMW Editor Icons
Tom Koenderink (Okulo), SirHerrbatka, crysthala, Shnatsel - OpenMW Editor Icons
Inactive Contributors:
Ardekantur

View file

@ -3,6 +3,7 @@
<MyGUI type="Resource" version="1.1">
<!-- Button graphics -->
<Resource type="ResourceSkin" name="BTN_Top" size="128 4" texture="textures\menu_button_frame_top.dds">
<Property key="NeedMouse" value="false"/>
<BasisSkin type="TileRect" offset="0 0 128 4" align="HStretch">
<State name="normal" offset="0 0 128 4">
<Property key="TileSize" value="128 4"/>
@ -12,6 +13,7 @@
</BasisSkin>
</Resource>
<Resource type="ResourceSkin" name="BTN_Bottom" size="128 4" texture="textures\menu_button_frame_bottom.dds">
<Property key="NeedMouse" value="false"/>
<BasisSkin type="TileRect" offset="0 0 128 4" align="HStretch">
<State name="normal" offset="0 0 128 4">
<Property key="TileSize" value="128 4"/>
@ -21,6 +23,7 @@
</BasisSkin>
</Resource>
<Resource type="ResourceSkin" name="BTN_Left" size="4 16" texture="textures\menu_button_frame_left.dds">
<Property key="NeedMouse" value="false"/>
<BasisSkin type="TileRect" offset="0 0 4 16" align="VStretch">
<State name="normal" offset="0 0 4 16">
<Property key="TileSize" value="4 16"/>
@ -30,6 +33,7 @@
</BasisSkin>
</Resource>
<Resource type="ResourceSkin" name="BTN_Right" size="4 16" texture="textures\menu_button_frame_right.dds">
<Property key="NeedMouse" value="false"/>
<BasisSkin type="TileRect" offset="0 0 4 16" align="VStretch">
<State name="normal" offset="0 0 4 16">
<Property key="TileSize" value="4 16"/>
@ -39,21 +43,25 @@
</BasisSkin>
</Resource>
<Resource type="ResourceSkin" name="BTN_TopLeft" size="4 4" texture="textures\menu_button_frame_top_left_corner.dds">
<Property key="NeedMouse" value="false"/>
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Resource>
<Resource type="ResourceSkin" name="BTN_TopRight" size="4 4" texture="textures\menu_button_frame_top_right_corner.dds">
<Property key="NeedMouse" value="false"/>
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Resource>
<Resource type="ResourceSkin" name="BTN_BottomLeft" size="4 4" texture="textures\menu_button_frame_bottom_left_corner.dds">
<Property key="NeedMouse" value="false"/>
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>
</Resource>
<Resource type="ResourceSkin" name="BTN_BottomRight" size="4 4" texture="textures\menu_button_frame_bottom_right_corner.dds">
<Property key="NeedMouse" value="false"/>
<BasisSkin type="MainSkin" offset="0 0 4 4">
<State name="normal" offset="0 0 4 4"/>
</BasisSkin>

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@ -64,6 +64,7 @@
<file>edit-preview.png</file>
<file>edit-clone.png</file>
<file>add.png</file>
<file alias="placeholder">placeholder.png</file>
</qresource>
<qresource prefix="/startup">
<file alias="create-addon">raster/startup/big/create-addon.png</file>