key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw
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90f1d9c2f2
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<?xml version="1.0" encoding="utf-8" ?>
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<Controller>
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<Control name="GameMenu" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="ESCAPE" direction="INCREASE" />
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<Channel number="0" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="Quit" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="Q" direction="INCREASE" />
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<Channel number="1" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="Screenshot" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="SYSRQ" direction="INCREASE" />
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<Channel number="2" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="Inventory" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="I" direction="INCREASE" />
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<Channel number="3" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="Console" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="F1" direction="INCREASE" />
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<Channel number="4" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="MoveLeft" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="A" direction="INCREASE" />
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<KeyBinder key="LEFT" direction="INCREASE" />
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<Channel number="5" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="MoveRight" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="D" direction="INCREASE" />
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<KeyBinder key="RIGHT" direction="INCREASE" />
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<Channel number="6" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="MoveForward" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="W" direction="INCREASE" />
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<KeyBinder key="UP" direction="INCREASE" />
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<Channel number="7" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="MoveBackward" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="S" direction="INCREASE" />
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<KeyBinder key="DOWN" direction="INCREASE" />
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<Channel number="8" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="Activate" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="SPACE" direction="INCREASE" />
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<Channel number="9" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="Jump" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="E" direction="INCREASE" />
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<Channel number="11" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="AutoMove" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="Z" direction="INCREASE" />
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<Channel number="12" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="Journal" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="J" direction="INCREASE" />
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<Channel number="14" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="Sneak" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="X" direction="INCREASE" />
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<Channel number="22" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="Walk" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="C" direction="INCREASE" />
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<Channel number="23" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="Crouch" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="LCONTROL" direction="INCREASE" />
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<Channel number="24" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="ReadyWeapon" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="F" direction="INCREASE" />
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<Channel number="28" direction="DIRECT" percentage="1" />
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</Control>
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<Control name="ReadySpell" autoChangeDirectionOnLimitsAfterStop="false" autoReverseToInitialValue="true" initialValue="0" stepSize="MAX" stepsPerSeconds="MAX">
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<KeyBinder key="R" direction="INCREASE" />
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<Channel number="29" direction="DIRECT" percentage="1" />
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</Control>
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</Controller>
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