From 97ab48993eb7cdd69e16a1143fe952e1743305c4 Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 21 Mar 2012 13:32:32 +0100 Subject: [PATCH] more deprecated fixes --- apps/openmw/mwgui/console.cpp | 4 ++-- apps/openmw/mwgui/messagebox.cpp | 4 ++-- apps/openmw/mwgui/window_base.cpp | 2 +- apps/openmw/mwgui/window_manager.cpp | 6 +++--- 4 files changed, 8 insertions(+), 8 deletions(-) diff --git a/apps/openmw/mwgui/console.cpp b/apps/openmw/mwgui/console.cpp index 0a5197c60..ac4f4a82a 100644 --- a/apps/openmw/mwgui/console.cpp +++ b/apps/openmw/mwgui/console.cpp @@ -113,9 +113,9 @@ namespace MWGui getWidget(history, "list_History"); // Set up the command line box - command->eventEditSelectAccept = + command->eventEditSelectAccept += newDelegate(this, &Console::acceptCommand); - command->eventKeyButtonPressed = + command->eventKeyButtonPressed += newDelegate(this, &Console::keyPress); // Set up the log window diff --git a/apps/openmw/mwgui/messagebox.cpp b/apps/openmw/mwgui/messagebox.cpp index 0b7e80887..c103bcb8b 100644 --- a/apps/openmw/mwgui/messagebox.cpp +++ b/apps/openmw/mwgui/messagebox.cpp @@ -177,7 +177,7 @@ MessageBox::MessageBox(MessageBoxManager& parMessageBoxManager, const std::strin void MessageBox::update (int height) { - MyGUI::IntSize gameWindowSize = mMessageBoxManager.mWindowManager->getGui()->getViewSize(); + MyGUI::IntSize gameWindowSize = MyGUI::RenderManager::getInstance().getViewSize(); MyGUI::IntCoord coord; coord.left = (gameWindowSize.width - mFixedWidth)/2; coord.top = (gameWindowSize.height - mHeight - height - mBottomPadding); @@ -222,7 +222,7 @@ InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxMan MyGUI::IntSize textSize = mMessageWidget->getTextSize(); - MyGUI::IntSize gameWindowSize = mMessageBoxManager.mWindowManager->getGui()->getViewSize(); + MyGUI::IntSize gameWindowSize = MyGUI::RenderManager::getInstance().getViewSize(); int biggestButtonWidth = 0; int buttonWidth = 0; diff --git a/apps/openmw/mwgui/window_base.cpp b/apps/openmw/mwgui/window_base.cpp index 192dcd988..1eb126a74 100644 --- a/apps/openmw/mwgui/window_base.cpp +++ b/apps/openmw/mwgui/window_base.cpp @@ -16,7 +16,7 @@ void WindowBase::open() void WindowBase::center() { // Centre dialog - MyGUI::IntSize gameWindowSize = mWindowManager.getGui()->getViewSize(); + MyGUI::IntSize gameWindowSize = MyGUI::RenderManager::getInstance().getViewSize(); MyGUI::IntCoord coord = mMainWidget->getCoord(); coord.left = (gameWindowSize.width - coord.width)/2; coord.top = (gameWindowSize.height - coord.height)/2; diff --git a/apps/openmw/mwgui/window_manager.cpp b/apps/openmw/mwgui/window_manager.cpp index baf854814..db56b1c1c 100644 --- a/apps/openmw/mwgui/window_manager.cpp +++ b/apps/openmw/mwgui/window_manager.cpp @@ -41,8 +41,8 @@ WindowManager::WindowManager(MWWorld::Environment& environment, // Get size info from the Gui object assert(gui); - int w = gui->getViewSize().width; - int h = gui->getViewSize().height; + int w = MyGUI::RenderManager::getInstance().getViewSize().width; + int h = MyGUI::RenderManager::getInstance().getViewSize().height; hud = new HUD(w,h, showFPSLevel); menu = new MainMenu(w,h); @@ -153,7 +153,7 @@ void WindowManager::updateVisible() dialogueWindow->setVisible(false); // Mouse is visible whenever we're not in game mode - gui->setVisiblePointer(isGuiMode()); + MyGUI::PointerManager::getInstance().setVisible(isGuiMode()); // If in game mode, don't show anything. if(mode == GM_Game) //Use a switch/case structure