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@ -288,8 +288,10 @@ namespace MWGui
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int a = abs(mCurrentMerchantOffer);
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int b = abs(mCurrentBalance);
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int d = 0;
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if (mCurrentMerchantOffer<0) d = int(100 * (a - b) / a);
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else d = int(100 * (b - a) / a);
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if (mCurrentBalance<0)
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d = int(100 * (a - b) / a);
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else
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d = int(100 * (b - a) / a);
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float clampedDisposition = std::max<int>(0,std::min<int>(int(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr)
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+ MWBase::Environment::get().getDialogueManager()->getTemporaryDispositionChange()),100));
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@ -310,8 +312,10 @@ namespace MWGui
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float pcTerm = (clampedDisposition - 50 + a1 + b1 + c1) * playerStats.getFatigueTerm();
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float npcTerm = (d1 + e1 + f1) * sellerStats.getFatigueTerm();
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float x = gmst.find("fBargainOfferMulti")->getFloat() * d + gmst.find("fBargainOfferBase")->getFloat();
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if (mCurrentMerchantOffer<0) x += abs(int(pcTerm - npcTerm));
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else x += abs(int(npcTerm - pcTerm));
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if (mCurrentBalance<0)
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x += abs(int(pcTerm - npcTerm));
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else
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x += abs(int(npcTerm - pcTerm));
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int roll = std::rand()%100 + 1;
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if(roll > x) //trade refused
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