diff --git a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp index 2c51e0083..534fc941b 100644 --- a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp +++ b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp @@ -843,7 +843,7 @@ namespace MWMechanics // TODO: An actor reacts differently based on different values of AI_Fight and AI_Flee. // Actor has reported the crime, will the actor fight the offender? - if (creatureStats.getAiSetting(CreatureStats::AI_Fight).getModified > 0) + if (creatureStats.getAiSetting(CreatureStats::AI_Fight).getModified() > 0) { creatureStats.getAiSequence().stack(AiCombat(offender)); creatureStats.setHostile(true);