Changed name of function use to set birth sign in stats window.

actorid
Jan Borsodi 14 years ago
parent cf20233d7e
commit 9a0aea1718

@ -89,7 +89,7 @@ void StatsWindow::setFactions (const std::vector<Faction>& factions)
this->factions = factions;
}
void StatsWindow::configureBirthSign (const std::string& signId)
void StatsWindow::setBirthSign (const std::string& signId)
{
birthSignId = signId;
}

@ -308,7 +308,7 @@ namespace MWGui
void configureSkills (const std::set<int>& major, const std::set<int>& minor, const std::set<int>& misc);
void setFactions (const std::vector<Faction>& factions);
void configureBirthSign (const std::string &signId);
void setBirthSign (const std::string &signId);
void setReputation (int reputation) { this->reputation = reputation; }
void setBounty (int bounty) { this->bounty = bounty; }
void updateSkillArea();

@ -181,9 +181,9 @@ void WindowManager::setFactions (const FactionList& factions)
stats->setFactions (factions);
}
void WindowManager::configureBirthSign (const std::string &signId)
void WindowManager::setBirthSign (const std::string &signId)
{
stats->configureBirthSign (signId);
stats->setBirthSign (signId);
}
void WindowManager::setReputation (int reputation)

@ -150,8 +150,8 @@ namespace MWGui
void setFactions (const FactionList& factions);
///< set faction and rank to display on stat window, use an empty vector to disable
void configureBirthSign (const std::string &signId);
///< configure birth sign to display on stat window, use an empty string to disable.
void setBirthSign (const std::string &signId);
///< set birth sign to display on stat window, use an empty string to disable.
void setReputation (int reputation);
///< set the current reputation value

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