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[Server] Add script functions relating to summons' effect & spell IDs
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2 changed files with 56 additions and 0 deletions
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@ -189,6 +189,16 @@ double ObjectFunctions::GetObjectSummonDuration(unsigned int index) noexcept
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return readObjectList->baseObjects.at(index).summonDuration;
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}
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double ObjectFunctions::GetObjectSummonEffectId(unsigned int index) noexcept
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{
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return readObjectList->baseObjects.at(index).summonEffectId;
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}
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const char *ObjectFunctions::GetObjectSummonSpellId(unsigned int index) noexcept
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{
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return readObjectList->baseObjects.at(index).summonSpellId.c_str();
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}
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bool ObjectFunctions::DoesObjectHavePlayerSummoner(unsigned int index) noexcept
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{
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return readObjectList->baseObjects.at(index).master.isPlayer;
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@ -404,6 +414,16 @@ void ObjectFunctions::SetObjectSummonState(bool summonState) noexcept
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tempObject.isSummon = summonState;
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}
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void ObjectFunctions::SetObjectSummonEffectId(int summonEffectId) noexcept
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{
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tempObject.summonEffectId = summonEffectId;
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}
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void ObjectFunctions::SetObjectSummonSpellId(const char* summonSpellId) noexcept
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{
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tempObject.summonSpellId = summonSpellId;
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}
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void ObjectFunctions::SetObjectSummonDuration(double summonDuration) noexcept
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{
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tempObject.summonDuration = summonDuration;
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@ -38,6 +38,8 @@
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{"GetObjectActivatingName", ObjectFunctions::GetObjectActivatingName},\
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\
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{"GetObjectSummonState", ObjectFunctions::GetObjectSummonState},\
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{"GetObjectSummonEffectId", ObjectFunctions::GetObjectSummonEffectId},\
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{"GetObjectSummonSpellId", ObjectFunctions::GetObjectSummonSpellId},\
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{"GetObjectSummonDuration", ObjectFunctions::GetObjectSummonDuration},\
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{"DoesObjectHavePlayerSummoner", ObjectFunctions::DoesObjectHavePlayerSummoner},\
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{"GetObjectSummonerPid", ObjectFunctions::GetObjectSummonerPid},\
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@ -87,6 +89,8 @@
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{"SetObjectRotation", ObjectFunctions::SetObjectRotation},\
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\
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{"SetObjectSummonState", ObjectFunctions::SetObjectSummonState},\
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{"SetObjectSummonEffectId", ObjectFunctions::SetObjectSummonEffectId},\
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{"SetObjectSummonSpellId", ObjectFunctions::SetObjectSummonSpellId},\
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{"SetObjectSummonDuration", ObjectFunctions::SetObjectSummonDuration},\
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{"SetObjectSummonerPid", ObjectFunctions::SetObjectSummonerPid},\
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{"SetObjectSummonerRefNum", ObjectFunctions::SetObjectSummonerRefNum},\
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@ -408,6 +412,22 @@ public:
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*/
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static bool GetObjectSummonState(unsigned int index) noexcept;
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/**
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* \brief Get the summon effect ID of the object at a certain index in the read object list.
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*
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* \param index The index of the object.
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* \return The summon effect ID.
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*/
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static double GetObjectSummonEffectId(unsigned int index) noexcept;
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/**
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* \brief Get the summon spell ID of the object at a certain index in the read object list.
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*
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* \param index The index of the object.
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* \return The summon spell ID.
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*/
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static const char *GetObjectSummonSpellId(unsigned int index) noexcept;
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/**
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* \brief Get the summon duration of the object at a certain index in the read object list.
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*
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@ -784,6 +804,22 @@ public:
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*/
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static void SetObjectSummonState(bool summonState) noexcept;
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/**
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* \brief Set the summon effect ID of the temporary object stored on the server.
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*
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* \param summonEffectId The summon effect ID.
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* \return void
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*/
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static void SetObjectSummonEffectId(int summonEffectId) noexcept;
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/**
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* \brief Set the summon spell ID of the temporary object stored on the server.
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*
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* \param summonSpellId The summon spell ID.
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* \return void
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*/
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static void SetObjectSummonSpellId(const char* summonSpellId) noexcept;
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/**
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* \brief Set the summon duration of the temporary object stored on the server.
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*
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