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[Server] Remove redundant SetResurrectType

Rename SendResurrect to Resurrect
This commit is contained in:
Koncord 2017-06-27 14:49:39 +08:00
parent 813a3c89c4
commit 9ab58b6708
2 changed files with 4 additions and 15 deletions

View file

@ -7,19 +7,12 @@
#include <iostream> #include <iostream>
using namespace std; using namespace std;
void DeathFunctions::SetResurrectType(unsigned short pid, unsigned int type) void DeathFunctions::Resurrect(unsigned short pid, unsigned int type) noexcept
{
Player *player;
GET_PLAYER(pid, player,);
player->resurrectType = type;
}
void DeathFunctions::SendResurrect(unsigned short pid) noexcept
{ {
Player *player; Player *player;
GET_PLAYER(pid, player, ); GET_PLAYER(pid, player, );
player->resurrectType = type;
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_RESURRECT)->setPlayer(player); mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_RESURRECT)->setPlayer(player);
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_RESURRECT)->Send(false); mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_RESURRECT)->Send(false);
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_RESURRECT)->Send(true); mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_RESURRECT)->Send(true);

View file

@ -4,16 +4,12 @@
#include "../Types.hpp" #include "../Types.hpp"
#define DEATHAPI \ #define DEATHAPI \
{"SetResurrectType", DeathFunctions::SetResurrectType},\ {"Resurrect", DeathFunctions::Resurrect}
\
{"SendResurrect", DeathFunctions::SendResurrect}
class DeathFunctions class DeathFunctions
{ {
public: public:
static void SetResurrectType(unsigned short pid, unsigned int type); static void Resurrect(unsigned short pid) noexcept;
static void SendResurrect(unsigned short pid) noexcept;
}; };
#endif //OPENMW_DEATHAPI_HPP #endif //OPENMW_DEATHAPI_HPP