|
|
|
@ -406,16 +406,15 @@ void MapWindow::globalMapUpdatePlayer ()
|
|
|
|
|
rotatingSubskin->setCenter(MyGUI::IntPoint(16,16));
|
|
|
|
|
float angle = std::atan2(dir.x, dir.y);
|
|
|
|
|
rotatingSubskin->setAngle(angle);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// set the view offset so that player is in the center
|
|
|
|
|
MyGUI::IntSize viewsize = mGlobalMap->getSize();
|
|
|
|
|
MyGUI::IntPoint viewoffs(0.5*viewsize.width - worldX, 0.5*viewsize.height - worldY);
|
|
|
|
|
mGlobalMap->setViewOffset(viewoffs);
|
|
|
|
|
// set the view offset so that player is in the center
|
|
|
|
|
MyGUI::IntSize viewsize = mGlobalMap->getSize();
|
|
|
|
|
MyGUI::IntPoint viewoffs(0.5*viewsize.width - worldX, 0.5*viewsize.height - worldY);
|
|
|
|
|
mGlobalMap->setViewOffset(viewoffs);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void MapWindow::notifyPlayerUpdate ()
|
|
|
|
|
{
|
|
|
|
|
if (mGlobal)
|
|
|
|
|
globalMapUpdatePlayer ();
|
|
|
|
|
globalMapUpdatePlayer ();
|
|
|
|
|
}
|
|
|
|
|