small map fix

actorid
scrawl 12 years ago
parent 71d04e16da
commit 9b0254a158

@ -406,16 +406,15 @@ void MapWindow::globalMapUpdatePlayer ()
rotatingSubskin->setCenter(MyGUI::IntPoint(16,16));
float angle = std::atan2(dir.x, dir.y);
rotatingSubskin->setAngle(angle);
}
// set the view offset so that player is in the center
MyGUI::IntSize viewsize = mGlobalMap->getSize();
MyGUI::IntPoint viewoffs(0.5*viewsize.width - worldX, 0.5*viewsize.height - worldY);
mGlobalMap->setViewOffset(viewoffs);
// set the view offset so that player is in the center
MyGUI::IntSize viewsize = mGlobalMap->getSize();
MyGUI::IntPoint viewoffs(0.5*viewsize.width - worldX, 0.5*viewsize.height - worldY);
mGlobalMap->setViewOffset(viewoffs);
}
}
void MapWindow::notifyPlayerUpdate ()
{
if (mGlobal)
globalMapUpdatePlayer ();
globalMapUpdatePlayer ();
}

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