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Fix idle animations playing

This commit is contained in:
Andrei Kortunov 2017-09-24 16:26:41 +04:00
parent 2a14af2e27
commit 9b04a7c1e6

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@ -1892,7 +1892,7 @@ void CharacterController::update(float duration)
movestate = mMovementState;
}
if(!isTurning())
if(movestate != CharState_None && !isTurning())
clearAnimQueue();
if(mAnimQueue.empty() || inwater || sneak)