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Use scaling factor for HUD map to match original MW

This commit is contained in:
scrawl 2014-12-23 02:33:29 +01:00
parent 5d7dcafa53
commit 9b33eca368

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@ -118,7 +118,7 @@ global map cell size = 18
local map resolution = 256
local map widget size = 512
local map hud widget size = 512
local map hud widget size = 256
[Viewing distance]
# Limit the rendering distance of small objects