mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-20 05:53:50 +00:00
improved cleanup; failed loads will now drop back into the main menu instead of crashing
This commit is contained in:
parent
0f60898517
commit
9ebe66e693
5 changed files with 28 additions and 5 deletions
|
@ -8,6 +8,7 @@
|
|||
#include "../mwbase/statemanager.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "../mwstate/character.hpp"
|
||||
|
||||
|
@ -123,6 +124,12 @@ namespace MWGui
|
|||
}
|
||||
|
||||
setVisible(false);
|
||||
|
||||
if (MWBase::Environment::get().getStateManager()->getState()==
|
||||
MWBase::StateManager::State_NoGame)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
|
||||
}
|
||||
}
|
||||
|
||||
void SaveGameDialog::onCharacterSelected(MyGUI::ComboBox *sender, size_t pos)
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include <extern/sdl4ogre/sdlcursormanager.hpp>
|
||||
|
||||
#include "../mwbase/inputmanager.hpp"
|
||||
#include "../mwbase/statemanager.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
@ -709,6 +710,10 @@ namespace MWGui
|
|||
|
||||
mToolTips->onFrame(frameDuration);
|
||||
|
||||
if (MWBase::Environment::get().getStateManager()->getState()==
|
||||
MWBase::StateManager::State_NoGame)
|
||||
return;
|
||||
|
||||
if (mDragAndDrop->mIsOnDragAndDrop)
|
||||
{
|
||||
assert(mDragAndDrop->mDraggedWidget);
|
||||
|
|
|
@ -30,6 +30,7 @@
|
|||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/inputmanager.hpp" // FIXME
|
||||
#include "../mwbase/windowmanager.hpp" // FIXME
|
||||
#include "../mwbase/statemanager.hpp"
|
||||
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
|
||||
|
@ -329,6 +330,12 @@ void RenderingManager::rebuildPtr(const MWWorld::Ptr &ptr)
|
|||
|
||||
void RenderingManager::update (float duration, bool paused)
|
||||
{
|
||||
mVideoPlayer->update ();
|
||||
|
||||
if (MWBase::Environment::get().getStateManager()->getState()==
|
||||
MWBase::StateManager::State_NoGame)
|
||||
return;
|
||||
|
||||
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||
|
||||
MWWorld::Ptr player = world->getPlayer().getPlayer();
|
||||
|
@ -365,8 +372,6 @@ void RenderingManager::update (float duration, bool paused)
|
|||
|
||||
mOcclusionQuery->update(duration);
|
||||
|
||||
mVideoPlayer->update ();
|
||||
|
||||
mRendering.update(duration);
|
||||
|
||||
Ogre::ControllerManager::getSingleton().setTimeFactor(paused ? 0.f : 1.f);
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/statemanager.hpp"
|
||||
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
@ -607,8 +608,13 @@ namespace MWSound
|
|||
{
|
||||
if(!mOutput->isInitialized())
|
||||
return;
|
||||
updateSounds(duration);
|
||||
updateRegionSound(duration);
|
||||
|
||||
if (MWBase::Environment::get().getStateManager()->getState()!=
|
||||
MWBase::StateManager::State_NoGame)
|
||||
{
|
||||
updateSounds(duration);
|
||||
updateRegionSound(duration);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -1335,7 +1335,7 @@ namespace MWWorld
|
|||
|
||||
updateWindowManager ();
|
||||
|
||||
if (mPlayer->getPlayer().getCell()->isExterior())
|
||||
if (!paused && mPlayer->getPlayer().getCell()->isExterior())
|
||||
{
|
||||
ESM::Position pos = mPlayer->getPlayer().getRefData().getPosition();
|
||||
mPlayer->setLastKnownExteriorPosition(Ogre::Vector3(pos.pos));
|
||||
|
|
Loading…
Reference in a new issue