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Feature #953 Trader Gold - Unused code/warning resolved

Removed unused code
getBaseGold throws proper error
This commit is contained in:
Jeffrey Haines 2014-03-28 17:27:23 -04:00
parent 401d21b4ee
commit 9efef31bb8
3 changed files with 5 additions and 12 deletions

View file

@ -134,10 +134,6 @@ namespace MWClass
getContainerStore(ptr).fill(ref->mBase->mInventory, getId(ptr), "", getContainerStore(ptr).fill(ref->mBase->mInventory, getId(ptr), "",
MWBase::Environment::get().getWorld()->getStore()); MWBase::Environment::get().getWorld()->getStore());
// TODO: this is not quite correct, in vanilla the merchant's gold pool is not available in his inventory.
// (except for gold you gave him)
//getContainerStore(ptr).add(MWWorld::ContainerStore::sGoldId, ref->mBase->mData.mGold, ptr);
if (ref->mBase->mFlags & ESM::Creature::Weapon) if (ref->mBase->mFlags & ESM::Creature::Weapon)
getInventoryStore(ptr).autoEquip(ptr); getInventoryStore(ptr).autoEquip(ptr);
} }

View file

@ -365,13 +365,7 @@ namespace MWClass
// store // store
ptr.getRefData().setCustomData (data.release()); ptr.getRefData().setCustomData (data.release());
// TODO: this is not quite correct, in vanilla the merchant's gold pool is not available in his inventory. getInventoryStore(ptr).autoEquip(ptr);
// (except for gold you gave him)
//getContainerStore(ptr).add(MWWorld::ContainerStore::sGoldId, gold, ptr);
getInventoryStore(ptr).autoEquip(ptr);
} }
} }

View file

@ -397,5 +397,8 @@ namespace MWWorld
void Class::writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state) const {} void Class::writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state) const {}
int Class::getBaseGold(const MWWorld::Ptr& ptr) const {} int Class::getBaseGold(const MWWorld::Ptr& ptr) const
{
throw std::runtime_error("class does not support base gold");
}
} }