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@ -223,7 +223,14 @@ void CSMWorld::ContainerRefIdAdapter::setData (const RefIdColumn *column, RefIdD
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}
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CSMWorld::CreatureColumns::CreatureColumns (const ActorColumns& actorColumns)
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: ActorColumns (actorColumns)
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: ActorColumns (actorColumns),
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mType(NULL),
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mSoul(NULL),
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mScale(NULL),
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mOriginal(NULL),
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mCombat(NULL),
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mMagic(NULL),
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mStealth(NULL)
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{}
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CSMWorld::CreatureRefIdAdapter::CreatureRefIdAdapter (const CreatureColumns& columns)
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@ -431,7 +438,14 @@ void CSMWorld::MiscRefIdAdapter::setData (const RefIdColumn *column, RefIdData&
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InventoryRefIdAdapter<ESM::Miscellaneous>::setData (column, data, index, value);
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}
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CSMWorld::NpcColumns::NpcColumns (const ActorColumns& actorColumns) : ActorColumns (actorColumns) {}
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CSMWorld::NpcColumns::NpcColumns (const ActorColumns& actorColumns)
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: ActorColumns (actorColumns),
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mRace(NULL),
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mClass(NULL),
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mFaction(NULL),
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mHair(NULL),
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mHead(NULL)
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{}
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CSMWorld::NpcRefIdAdapter::NpcRefIdAdapter (const NpcColumns& columns)
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: ActorRefIdAdapter<ESM::NPC> (UniversalId::Type_Npc, columns), mColumns (columns)
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@ -587,4 +601,4 @@ void CSMWorld::WeaponRefIdAdapter::setData (const RefIdColumn *column, RefIdData
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else
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EnchantableRefIdAdapter<ESM::Weapon>::setData (column, data, index, value);
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}
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}
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}
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