|
|
|
@ -259,6 +259,114 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
|
|
|
|
|
return modified;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// mouse picking
|
|
|
|
|
// FIXME: need to virtualise mouse buttons
|
|
|
|
|
//
|
|
|
|
|
// State machine:
|
|
|
|
|
//
|
|
|
|
|
// [default] mousePressEvent->check if the mouse is pointing at an object
|
|
|
|
|
// if yes, go to [grab] else stay at [default]
|
|
|
|
|
//
|
|
|
|
|
// [grab] mouseReleaseEvent->if same button and new obj, go to [edit]
|
|
|
|
|
// mouseMoveEvent->if same button, create collision planes then go to [drag]
|
|
|
|
|
// other mouse events or buttons, go back to [default] (i.e. like 'cancel')
|
|
|
|
|
//
|
|
|
|
|
// [drag] mouseReleaseEvent->if same button, place the object at the new
|
|
|
|
|
// location, update the document then go to [edit]
|
|
|
|
|
// mouseMoveEvent->update position to the user based on ray to the collision
|
|
|
|
|
// planes and render the object at the new location, but do not update
|
|
|
|
|
// the document yet
|
|
|
|
|
//
|
|
|
|
|
// [edit] TODO, probably fine positional adjustments or rotations; clone/delete?
|
|
|
|
|
//
|
|
|
|
|
//
|
|
|
|
|
// press press (obj)
|
|
|
|
|
// [default] --------> [grab] <-------------------- [edit]
|
|
|
|
|
// ^ (obj) | | ------> [drag] -----> ^
|
|
|
|
|
// | | | move ^ | release |
|
|
|
|
|
// | | | | | |
|
|
|
|
|
// | | | +-+ |
|
|
|
|
|
// | | | move |
|
|
|
|
|
// +----------------+ +--------------------------+
|
|
|
|
|
// release release
|
|
|
|
|
// (same obj) (new obj)
|
|
|
|
|
//
|
|
|
|
|
//
|
|
|
|
|
void CSVRender::PagedWorldspaceWidget::mouseMoveEvent (QMouseEvent *event)
|
|
|
|
|
{
|
|
|
|
|
if(event->buttons() & Qt::RightButton)
|
|
|
|
|
{
|
|
|
|
|
switch(mMouseState)
|
|
|
|
|
{
|
|
|
|
|
case Mouse_Grab:
|
|
|
|
|
{
|
|
|
|
|
// FIXME: check if min elapsed time, mTimer.elapsed();
|
|
|
|
|
// then stop/disable the timer
|
|
|
|
|
mMouseState = Mouse_Drag;
|
|
|
|
|
//std::cout << "grab->drag" << std::endl;
|
|
|
|
|
|
|
|
|
|
/* FALL_THROUGH */
|
|
|
|
|
}
|
|
|
|
|
case Mouse_Drag:
|
|
|
|
|
{
|
|
|
|
|
// FIXME: don't update less than a quantum
|
|
|
|
|
//QPoint diff = mOldPos-event->pos();
|
|
|
|
|
mOldPos = event->pos();
|
|
|
|
|
|
|
|
|
|
//std::cout << QString::number(event->pos().x()).toStdString() << ", "
|
|
|
|
|
//<< QString::number(event->pos().y()).toStdString() << std::endl;
|
|
|
|
|
// FIXME: ray test against the plane to provide feedback to the user
|
|
|
|
|
// the relative movement of the object on the x-z plane
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case Mouse_Edit:
|
|
|
|
|
case Mouse_Default:
|
|
|
|
|
{
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
/* NO_DEFAULT_CASE */
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
SceneWidget::mouseMoveEvent(event);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CSVRender::PagedWorldspaceWidget::mousePressEvent (QMouseEvent *event)
|
|
|
|
|
{
|
|
|
|
|
if(event->buttons() & Qt::RightButton)
|
|
|
|
|
{
|
|
|
|
|
switch(mMouseState)
|
|
|
|
|
{
|
|
|
|
|
case Mouse_Grab:
|
|
|
|
|
case Mouse_Drag:
|
|
|
|
|
{
|
|
|
|
|
break; // error event, ignore
|
|
|
|
|
}
|
|
|
|
|
case Mouse_Edit:
|
|
|
|
|
case Mouse_Default:
|
|
|
|
|
{
|
|
|
|
|
if(!getCamera()->getViewport())
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
std::pair<std::string, Ogre::Vector3> result = isObjectUnderCursor(
|
|
|
|
|
(float) event->x() / getCamera()->getViewport()->getActualWidth(),
|
|
|
|
|
(float) event->y() / getCamera()->getViewport()->getActualHeight());
|
|
|
|
|
if(result.first != "")
|
|
|
|
|
{
|
|
|
|
|
// FIXME: setup a x-z plane at the y position of the object
|
|
|
|
|
// FIXME: ray test agaist the plane to get a starting position
|
|
|
|
|
// of the mouse in relation to the object position
|
|
|
|
|
mMouseState = Mouse_Grab;
|
|
|
|
|
//std::cout << "default/edit->grab" << std::endl;
|
|
|
|
|
// FIXME: start QElapsedTimer mTimer.start();
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
/* NO_DEFAULT_CASE */
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
//SceneWidget::mousePressEvent(event);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CSVRender::PagedWorldspaceWidget::mouseReleaseEvent (QMouseEvent *event)
|
|
|
|
|
{
|
|
|
|
|
if(event->button() == Qt::RightButton)
|
|
|
|
@ -274,14 +382,89 @@ void CSVRender::PagedWorldspaceWidget::mouseReleaseEvent (QMouseEvent *event)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// mouse picking
|
|
|
|
|
// FIXME: need to virtualise mouse buttons
|
|
|
|
|
if(!getCamera()->getViewport())
|
|
|
|
|
{
|
|
|
|
|
SceneWidget::mouseReleaseEvent(event);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// FIXME: skip this if overlay clicked above
|
|
|
|
|
// FIXME: stop/disable the timer
|
|
|
|
|
switch(mMouseState)
|
|
|
|
|
{
|
|
|
|
|
case Mouse_Grab:
|
|
|
|
|
{
|
|
|
|
|
std::pair<std::string, Ogre::Vector3> result = isObjectUnderCursor(
|
|
|
|
|
(float) event->x() / getCamera()->getViewport()->getActualWidth(),
|
|
|
|
|
(float) event->y() / getCamera()->getViewport()->getActualHeight());
|
|
|
|
|
if(result.first != "")
|
|
|
|
|
{
|
|
|
|
|
if(result.first == mCurrentObj)
|
|
|
|
|
{
|
|
|
|
|
mMouseState = Mouse_Default;
|
|
|
|
|
//std::cout << "grab->default" << std::endl;
|
|
|
|
|
mCurrentObj = "";
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
mMouseState = Mouse_Edit;
|
|
|
|
|
//std::cout << "grab->edit" << std::endl;
|
|
|
|
|
mCurrentObj = result.first;
|
|
|
|
|
|
|
|
|
|
debugMousePicking((float) event->x() / getCamera()->getViewport()->getActualWidth(),
|
|
|
|
|
(float) event->y() / getCamera()->getViewport()->getActualHeight());
|
|
|
|
|
|
|
|
|
|
// print some debug info
|
|
|
|
|
std::cout << "ReferenceId: " << result.first << std::endl;
|
|
|
|
|
const CSMWorld::RefCollection& references = mDocument.getData().getReferences();
|
|
|
|
|
int index = references.searchId(result.first);
|
|
|
|
|
if (index != -1)
|
|
|
|
|
{
|
|
|
|
|
int columnIndex =
|
|
|
|
|
references.findColumnIndex(CSMWorld::Columns::ColumnId_ReferenceableId);
|
|
|
|
|
std::cout << " index: " + QString::number(index).toStdString()
|
|
|
|
|
+", column index: " + QString::number(columnIndex).toStdString()
|
|
|
|
|
<< std::endl;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// highlight current object
|
|
|
|
|
std::string sceneNode =
|
|
|
|
|
CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(result.first);
|
|
|
|
|
|
|
|
|
|
uint32_t visibilityMask = getCamera()->getViewport()->getVisibilityMask();
|
|
|
|
|
bool ignoreObjects = !(visibilityMask & (uint32_t)CSVRender::Element_Reference);
|
|
|
|
|
|
|
|
|
|
if(!ignoreObjects && getSceneManager()->hasSceneNode(sceneNode))
|
|
|
|
|
{
|
|
|
|
|
CSMSettings::UserSettings &userSettings = CSMSettings::UserSettings::instance();
|
|
|
|
|
if(userSettings.setting("debug/mouse-picking", QString("false")) == "true" ? true : false)
|
|
|
|
|
updateSelectionHighlight(sceneNode, result.second);
|
|
|
|
|
}
|
|
|
|
|
flagAsModified();
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case Mouse_Drag:
|
|
|
|
|
{
|
|
|
|
|
// ray test against the plane, then destroy the plane
|
|
|
|
|
// FIXME: update document
|
|
|
|
|
std::cout << "final position" << std::endl;
|
|
|
|
|
// FIXME: highlight current object
|
|
|
|
|
mMouseState = Mouse_Edit;
|
|
|
|
|
//std::cout << "drag->edit" << std::endl;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case Mouse_Edit:
|
|
|
|
|
case Mouse_Default:
|
|
|
|
|
{
|
|
|
|
|
// probably terrain
|
|
|
|
|
debugMousePicking(
|
|
|
|
|
(float) event->x() / getCamera()->getViewport()->getActualWidth(),
|
|
|
|
|
(float) event->y() / getCamera()->getViewport()->getActualHeight());
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
/* NO_DEFAULT_CASE */
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
SceneWidget::mouseReleaseEvent(event);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CSVRender::PagedWorldspaceWidget::mouseDoubleClickEvent (QMouseEvent *event)
|
|
|
|
@ -302,6 +485,14 @@ void CSVRender::PagedWorldspaceWidget::mouseDoubleClickEvent (QMouseEvent *event
|
|
|
|
|
flagAsModified();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
//SceneWidget::mouseDoubleClickEvent(event);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CSVRender::PagedWorldspaceWidget::wheelEvent (QWheelEvent *event)
|
|
|
|
|
{
|
|
|
|
|
// FIXME: add wheel event to move the object along the y axis during Mouse_Drag or
|
|
|
|
|
// Mouse_Grab
|
|
|
|
|
SceneWidget::wheelEvent(event);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CSVRender::PagedWorldspaceWidget::updateOverlay()
|
|
|
|
@ -405,7 +596,8 @@ std::string CSVRender::PagedWorldspaceWidget::getStartupInstruction()
|
|
|
|
|
|
|
|
|
|
CSVRender::PagedWorldspaceWidget::PagedWorldspaceWidget (QWidget* parent, CSMDoc::Document& document)
|
|
|
|
|
: WorldspaceWidget (document, parent), mDocument (document), mWorldspace ("std::default"),
|
|
|
|
|
mControlElements(NULL), mDisplayCellCoord(true), mOverlayMask(NULL)
|
|
|
|
|
mControlElements(NULL), mDisplayCellCoord(true), mOverlayMask(NULL),
|
|
|
|
|
mCurrentObj(""), mMouseState(Mouse_Default), mOldPos(0,0)
|
|
|
|
|
{
|
|
|
|
|
QAbstractItemModel *cells =
|
|
|
|
|
document.getData().getTableModel (CSMWorld::UniversalId::Type_Cells);
|
|
|
|
@ -607,6 +799,30 @@ void CSVRender::PagedWorldspaceWidget::cellAdded (const QModelIndex& index, int
|
|
|
|
|
flagAsModified();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::pair<std::string, Ogre::Vector3> CSVRender::PagedWorldspaceWidget::isObjectUnderCursor(float mouseX, float mouseY)
|
|
|
|
|
{
|
|
|
|
|
std::pair<std::string, Ogre::Vector3> result = CSVWorld::PhysicsSystem::instance()->castRay(
|
|
|
|
|
mouseX, mouseY, NULL, NULL, getCamera());
|
|
|
|
|
if(result.first != "")
|
|
|
|
|
{
|
|
|
|
|
QString name = QString(result.first.c_str());
|
|
|
|
|
if(!name.contains(QRegExp("^HeightField")))
|
|
|
|
|
{
|
|
|
|
|
std::string sceneNode =
|
|
|
|
|
CSVWorld::PhysicsSystem::instance()->referenceToSceneNode(result.first);
|
|
|
|
|
|
|
|
|
|
uint32_t visibilityMask = getCamera()->getViewport()->getVisibilityMask();
|
|
|
|
|
bool ignoreObjects = !(visibilityMask & (uint32_t)CSVRender::Element_Reference);
|
|
|
|
|
|
|
|
|
|
if(!ignoreObjects && getSceneManager()->hasSceneNode(sceneNode))
|
|
|
|
|
{
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return std::make_pair("", Ogre::Vector3(0,0,0));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CSVRender::PagedWorldspaceWidget::debugMousePicking(float mouseX, float mouseY)
|
|
|
|
|
{
|
|
|
|
|