1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 19:19:56 +00:00

Use loop fallback for movement animations (Fixes #3578)

This commit is contained in:
MiroslavR 2016-10-03 22:33:16 +02:00
parent e883528a60
commit a05649e1d5

View file

@ -465,7 +465,7 @@ void CharacterController::refreshMovementAnims(const WeaponInfo* weap, Character
}
mAnimation->play(mCurrentMovement, Priority_Movement, movemask, false,
1.f, ((mode!=2)?"start":"loop start"), "stop", 0.0f, ~0ul);
1.f, ((mode!=2)?"start":"loop start"), "stop", 0.0f, ~0ul, true);
}
}
}