Fix uninitialized variable

pull/593/head
Andrei Kortunov 4 years ago
parent 00de80c884
commit a0582caa26

@ -937,7 +937,7 @@ namespace MWPhysics
ActorFrameData::ActorFrameData(const std::shared_ptr<Actor>& actor, const MWWorld::Ptr standingOn,
bool waterCollision, osg::Vec3f movement, float slowFall, float waterlevel)
: mActor(actor), mActorRaw(actor.get()), mStandingOn(standingOn),
mDidJump(false), mNeedLand(false), mWaterCollision(waterCollision),
mDidJump(false), mNeedLand(false), mWaterCollision(waterCollision), mSkipCollisionDetection(actor->skipCollisions()),
mWaterlevel(waterlevel), mSlowFall(slowFall), mOldHeight(0), mFallHeight(0), mMovement(movement), mPosition(), mRefpos()
{
const MWBase::World *world = MWBase::Environment::get().getWorld();
@ -954,7 +954,6 @@ namespace MWPhysics
void ActorFrameData::updatePosition(btCollisionWorld* world)
{
mActorRaw->updateWorldPosition();
mSkipCollisionDetection = mActorRaw->skipCollisions();
mActorRaw->applyOffsetChange();
mPosition = mActorRaw->getPosition();
if (mWaterCollision && mPosition.z() < mWaterlevel && canMoveToWaterSurface(mActorRaw, mWaterlevel, world))

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