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add missing final specifiers
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1 changed files with 6 additions and 6 deletions
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@ -58,18 +58,18 @@ namespace CSVRender
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/// Editmode for terrain shape grid
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/// Editmode for terrain shape grid
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TerrainShapeMode(WorldspaceWidget*, osg::Group* parentNode, QWidget* parent = nullptr);
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TerrainShapeMode(WorldspaceWidget*, osg::Group* parentNode, QWidget* parent = nullptr);
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void primaryOpenPressed (const WorldspaceHitResult& hit);
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void primaryOpenPressed (const WorldspaceHitResult& hit) final;
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/// Create single command for one-click shape editing
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/// Create single command for one-click shape editing
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void primaryEditPressed (const WorldspaceHitResult& hit);
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void primaryEditPressed (const WorldspaceHitResult& hit) final;
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/// Open brush settings window
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/// Open brush settings window
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void primarySelectPressed(const WorldspaceHitResult&);
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void primarySelectPressed(const WorldspaceHitResult&) final;
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void secondarySelectPressed(const WorldspaceHitResult&);
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void secondarySelectPressed(const WorldspaceHitResult&) final;
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void activate(CSVWidget::SceneToolbar*);
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void activate(CSVWidget::SceneToolbar*) final;
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void deactivate(CSVWidget::SceneToolbar*);
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void deactivate(CSVWidget::SceneToolbar*) final;
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/// Start shape editing command macro
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/// Start shape editing command macro
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bool primaryEditStartDrag (const QPoint& pos) final;
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bool primaryEditStartDrag (const QPoint& pos) final;
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