Merge remote branch 'gus/collisions' into collision

actorid
Marc Zinnschlag 14 years ago
commit a14db99aa8

@ -461,7 +461,7 @@ namespace MWClass
if (ptr.getRefData().getMovement().get())
{
vector.x = - ptr.getRefData().getMovement()->mLeftRight * 200;
vector.z = - ptr.getRefData().getMovement()->mForwardBackward * 200;
vector.y = ptr.getRefData().getMovement()->mForwardBackward * 200;
if (getStance (ptr, Run, false))
vector *= 2;

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