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Fix preview and vanity cameras
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1 changed files with 2 additions and 1 deletions
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@ -270,7 +270,8 @@ void RenderingManager::rotateObject(const MWWorld::Ptr &ptr)
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{
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{
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Ogre::Vector3 rot(ptr.getRefData().getPosition().rot);
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Ogre::Vector3 rot(ptr.getRefData().getPosition().rot);
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if(ptr.getRefData().getHandle() == mCamera->getHandle())
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if(ptr.getRefData().getHandle() == mCamera->getHandle() &&
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!mCamera->isVanityOrPreviewModeEnabled())
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mCamera->rotateCamera(rot, false);
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mCamera->rotateCamera(rot, false);
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Ogre::Quaternion newo = Ogre::Quaternion(Ogre::Radian(-rot.z), Ogre::Vector3::UNIT_Z);
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Ogre::Quaternion newo = Ogre::Quaternion(Ogre::Radian(-rot.z), Ogre::Vector3::UNIT_Z);
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