@ -433,6 +433,7 @@ void QuadTreeNode::prepareForCompositeMap(Ogre::TRect<float> area)
LayerInfo info;
info.mDiffuseMap = "textures\\_land_default.dds";
info.mParallax = false;
info.mSpecular = false;
layer.push_back(info);
matGen.setLayerList(layer);
makeQuad(sceneMgr, area.left, area.top, area.right, area.bottom, matGen.generateForCompositeMapRTT(Ogre::MaterialPtr()));