diff --git a/CHANGELOG.md b/CHANGELOG.md index 3ca82279e..50501a54d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -135,6 +135,7 @@ Bug #5063: Shape named "Tri Shadow" in creature mesh is visible if it isn't hidden Bug #5067: Ranged attacks on unaware opponents ("critical hits") differ from the vanilla engine Bug #5069: Blocking creatures' attacks doesn't degrade shields + Bug #5073: NPCs open doors in front of them even if they don't have to Bug #5074: Paralyzed actors greet the player Bug #5075: Enchanting cast style can be changed if there's no object Bug #5078: DisablePlayerLooking is broken