fixed exception, fixed armor label obscuring the items

actorid
scrawl 12 years ago
parent 565aad3783
commit a308d2e38a

@ -177,7 +177,8 @@ void ToolTips::onFrame(float frameDuration)
MWWorld::Ptr item = MWBase::Environment::get().getWorld ()->getCharacterPreviewItemSelected (realX, realY);
mFocusObject = item;
tooltipSize = getToolTipViaPtr(false);
if (!mFocusObject.isEmpty ())
tooltipSize = getToolTipViaPtr(false);
}
else if (type == "Spell")
{

@ -18,6 +18,7 @@
</Widget>
<Widget type="TextBox" skin="ProgressText" position="0 150 212 24" align="HCenter Bottom" name="ArmorRating">
<Property key="Caption" value="Armor Rating"/>
<Property key="NeedMouse" value="false"/>
</Widget>
</Widget>

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