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@ -461,7 +461,7 @@ namespace MWRender
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mTextKeyListener->handleTextKey(groupname, key, map);
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}
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void Animation::play(const std::string &groupname, AnimPriority priority, int blendMask, bool autodisable, float speedmult,
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void Animation::play(const std::string &groupname, const AnimPriority& priority, int blendMask, bool autodisable, float speedmult,
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const std::string &start, const std::string &stop, float startpoint, size_t loops, bool loopfallback)
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{
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if(!mObjectRoot || mAnimSources.empty())
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