Store Always Run control state in settings

deque
scrawl 11 years ago
parent d2dca27067
commit a3752da79f

@ -117,7 +117,7 @@ namespace MWInput
, mPreviewPOVDelay(0.f)
, mTimeIdle(0.f)
, mOverencumberedMessageDelay(0.f)
, mAlwaysRunActive(false)
, mAlwaysRunActive(Settings::Manager::getBool("always run", "Input"))
, mControlsDisabled(false)
{
@ -819,6 +819,8 @@ namespace MWInput
{
if (MWBase::Environment::get().getWindowManager()->isGuiMode()) return;
mAlwaysRunActive = !mAlwaysRunActive;
Settings::Manager::setBool("always run", "Input", mAlwaysRunActive);
}
void InputManager::resetIdleTime()

@ -168,6 +168,8 @@ camera y multiplier = 1.0
ui y multiplier = 1.0
always run = false
[Game]
# Always use the most powerful attack when striking with a weapon (chop, slash or thrust)
best attack = false

Loading…
Cancel
Save