diff --git a/readme.txt b/readme.txt index 34620f9be..cfddd9a1f 100644 --- a/readme.txt +++ b/readme.txt @@ -10,6 +10,7 @@ Website: http://www.openmw.org THIS IS A WORK IN PROGRESS + INSTALLATION Windows: @@ -26,10 +27,12 @@ http://aur.archlinux.org/packages.php?ID=21419 OS X: TODO add description for OS X + BUILD FROM SOURCE TODO add description here + THE DATA PATH After the installation OpenMW needs to be told where to find the Morrowind data directory. Create a text file named openmw.cfg (location depends on platform) and enter the following line: @@ -38,21 +41,22 @@ data=path to your data directory (where you replace "path to your data directory" with the actual location of your data directory) -On Windows you a suitable location for the cfg file is alongside the binary. Currently the binary release comes with such a file pre-generated, but you still need to adjust the data setting. +On Windows a suitable location for the cfg file is alongside the binary. Currently the binary release comes with such a file pre-generated, but you still need to adjust the data setting. On Linux and Mac the default location will be ~/.config/openmw/openmw.cfg. + COMMAND LINE OPTIONS TODO add description of command line options + CREDITS Developers: TODO add list of developers OpenMW: -Thanks to DokterDume for kindly providing us with the Moon and Star logo -used as the application icon and project logo. +Thanks to DokterDume for kindly providing us with the Moon and Star logo used as the application icon and project logo. Launcher: Thanks to Kevin Ryan for kindly providing us with the icon used for the Data Files tab. @@ -60,4 +64,30 @@ Thanks to Kevin Ryan for kindly providing us with the icon used for the Data Fil CHANGELOG -TODO add changelog (take pre 0.11.0 changelog from wiki when it is up again; take 0.11.0 and later changelog from tracker) +0.11.1 + +Bug #2: Resources loading doesn't work outside of bsa files +Bug #3: GUI does not render non-English characters +Bug #7: openmw.cfg location doesn't match +Bug #124: The TCL alias for ToggleCollision is missing. +Bug #125: Some command line options can't be used from a .cfg file +Bug #126: Toggle-type script instructions are less verbose compared with original MW +Bug #130: NPC-Record Loading fails for some NPCs +Bug #167: Launcher sets invalid parameters in ogre config +Feature #10: Journal +Feature #12: Rendering Optimisations +Feature #23: Change Launcher GUI to a tabbed interface +Feature #24: Integrate the OGRE settings window into the launcher +Feature #25: Determine openmw.cfg location (Launcher) +Feature #26: Launcher Profiles +Feature #79: MessageBox +Feature #116: Tab-Completion in Console +Feature #132: --data-local and multiple --data +Feature #143: Non-Rendering Performance-Optimisations +Feature #150: Accessing objects in cells via ID does only work for objects with all lower case IDs +Feature #157: Version Handling +Task #14: Replace tabs with 4 spaces +Task #18: Move components from global namespace into their own namespace +Task #123: refactor header files in components/esm + +TODO add old changelog (take pre 0.11.0 changelog from wiki)