mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 19:19:56 +00:00
Merge branch openmw-43 into master
Conflicts: CMakeLists.txt README.md files/mygui/openmw_trade_window.layout
This commit is contained in:
commit
a4d8aef40d
7 changed files with 160 additions and 17 deletions
137
CHANGELOG.md
137
CHANGELOG.md
|
@ -1,3 +1,140 @@
|
||||||
|
0.43.0
|
||||||
|
------
|
||||||
|
|
||||||
|
Bug #815: Different settings cause inconsistent underwater visibility
|
||||||
|
Bug #1452: autosave is not executed when waiting
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||||||
|
Bug #1555: Closing containers with spacebar doesn't work after touching an item
|
||||||
|
Bug #1692: Can't close container when item is "held"
|
||||||
|
Bug #2405: Maximum distance for guards attacking hostile creatures is incorrect
|
||||||
|
Bug #2445: Spellcasting can be interrupted
|
||||||
|
Bug #2489: Keeping map open not persisted between saves
|
||||||
|
Bug #2594: 1st person view uses wrong body texture with Better bodies
|
||||||
|
Bug #2628: enablestatreviewmenu command doen't read race, class and sign values from current game
|
||||||
|
Bug #2639: Attacking flag isn't reset upon reloading
|
||||||
|
Bug #2698: Snow and rain VFX move with the player
|
||||||
|
Bug #2704: Some creature swim animations not being used
|
||||||
|
Bug #2789: Potential risk of misunderstanding using the colored "owned" crosshair feature
|
||||||
|
Bug #3045: Settings containing '#' cannot be loaded
|
||||||
|
Bug #3097: Drop() doesn't work when an item is held (with the mouse)
|
||||||
|
Bug #3110: GetDetected doesn't work without a reference
|
||||||
|
Bug #3126: Framerate nosedives when adjusting dialogue window size
|
||||||
|
Bug #3243: Ampersand in configuration files isn't escaped automatically
|
||||||
|
Bug #3365: Wrong water reflection along banks
|
||||||
|
Bug #3441: Golden saint always dispelling soul trap / spell priority issue
|
||||||
|
Bug #3528: Disposing of corpses breaks quests
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||||||
|
Bug #3531: No FPS limit when playing bink videos even though "framerate limit" is set in settings.cfg
|
||||||
|
Bug #3647: Multi-effect spells play audio louder than in Vanilla
|
||||||
|
Bug #3656: NPCs forget where their place in the world is
|
||||||
|
Bug #3665: Music transitions are too abrupt
|
||||||
|
Bug #3679: Spell cast effect should disappear after using rest command
|
||||||
|
Bug #3684: Merchants do not restock empty soul gems if they acquire filled ones.
|
||||||
|
Bug #3694: Wrong magicka bonus applied on character creation
|
||||||
|
Bug #3706: Guards don't try to arrest the player if attacked
|
||||||
|
Bug #3709: Editor: Camera is not positioned correctly on mode switches related to orbital mode
|
||||||
|
Bug #3720: Death counter not cleaned of non-existing IDs when loading a game
|
||||||
|
Bug #3744: "Greater/lesser or equal" operators are not parsed when their signs are swapped
|
||||||
|
Bug #3749: Yagrum Bagarn moves to different position on encountering
|
||||||
|
Bug #3766: DisableLevitation does not remove visuals of preexisting effect
|
||||||
|
Bug #3787: Script commands in result box for voiced dialogue are ignored
|
||||||
|
Bug #3793: OpenMW tries to animate animated references even when they are disabled
|
||||||
|
Bug #3794: Default sound buffer size is too small for mods
|
||||||
|
Bug #3796: Mod 'Undress for me' doesn't work: NPCs re-equip everything
|
||||||
|
Bug #3798: tgm command behaviour differs from vanilla
|
||||||
|
Bug #3804: [Mod] Animated Morrowind: some animations do not loop correctly
|
||||||
|
Bug #3805: Slight enchant miscalculation
|
||||||
|
Bug #3826: Rendering problems with an image in a letter
|
||||||
|
Bug #3833: [Mod] Windows Glow: windows textures are much darker than in original game
|
||||||
|
Bug #3835: Bodyparts with multiple NiTriShapes are not handled correctly
|
||||||
|
Bug #3839: InventoryStore::purgeEffect() removes only first effect with argument ID
|
||||||
|
Bug #3843: Wrong jumping fatigue loss calculations
|
||||||
|
Bug #3850: Boethiah's voice is distorted underwater
|
||||||
|
Bug #3851: NPCs and player say things while underwater
|
||||||
|
Bug #3864: Crash when exiting to Khartag point from Ilunibi
|
||||||
|
Bug #3878: Swapping soul gems while enchanting allows constant effect enchantments using any soul gem
|
||||||
|
Bug #3879: Dialogue option: Go to jail, persists beyond quickload
|
||||||
|
Bug #3891: Journal displays empty entries
|
||||||
|
Bug #3892: Empty space before dialogue entry display
|
||||||
|
Bug #3898: (mod) PositionCell in dialogue results closes dialogue window
|
||||||
|
Bug #3906: "Could not find Data Files location" dialog can appear multiple times
|
||||||
|
Bug #3908: [Wizard] User gets stuck if they cancel out of installing from a CD
|
||||||
|
Bug #3909: Morrowind Content Language dropdown is the only element on the right half of the Settings window
|
||||||
|
Bug #3910: Launcher window can be resized so that it cuts off the scroll
|
||||||
|
Bug #3915: NC text key on nifs doesn't work
|
||||||
|
Bug #3919: Closing inventory while cursor hovers over spell (or other magic menu item) produces left click sound
|
||||||
|
Bug #3922: Combat AI should avoid enemy hits when casts Self-ranged spells
|
||||||
|
Bug #3934: [macOS] Copy/Paste from system clipboard uses Control key instead of Command key
|
||||||
|
Bug #3935: Incorrect attack strength for AI actors
|
||||||
|
Bug #3937: Combat AI: enchanted weapons have too high rating
|
||||||
|
Bug #3942: UI sounds are distorted underwater
|
||||||
|
Bug #3943: CPU/GPU usage should stop when the game is minimised
|
||||||
|
Bug #3944: Attempting to sell stolen items back to their owner does not remove them from your inventory
|
||||||
|
Bug #3955: Player's avatar rendering issues
|
||||||
|
Bug #3956: EditEffectDialog: Cancel button does not update a Range button and an Area slider properly
|
||||||
|
Bug #3957: Weird bodypart rendering if a node has reserved name
|
||||||
|
Bug #3960: Clothes with high cost (> 32768) are not handled properly
|
||||||
|
Bug #3963: When on edge of being burdened the condition doesn't lower as you run.
|
||||||
|
Bug #3971: Editor: Incorrect colour field in cell table
|
||||||
|
Bug #3974: Journal page turning doesn't produce sounds
|
||||||
|
Bug #3978: Instant opening and closing happens when using a Controller with Menus/Containers
|
||||||
|
Bug #3981: Lagging when spells are cast, especially noticeable on new landmasses such as Tamriel Rebuilt
|
||||||
|
Bug #3982: Down sounds instead of Up ones are played when trading
|
||||||
|
Bug #3987: NPCs attack after some taunting with no "Goodbye"
|
||||||
|
Bug #3991: Journal can still be opened at main menu
|
||||||
|
Bug #3995: Dispel cancels every temporary magic effect
|
||||||
|
Bug #4002: Build broken on OpenBSD with clang
|
||||||
|
Bug #4003: Reduce Render Area of Inventory Doll to Fit Within Border
|
||||||
|
Bug #4004: Manis Virmaulese attacks without saying anything
|
||||||
|
Bug #4010: AiWander: "return to the spawn position" feature does not work properly
|
||||||
|
Bug #4016: Closing menus with spacebar will still send certain assigned actions through afterwards
|
||||||
|
Bug #4017: GetPCRunning and GetPCSneaking should check that the PC is actually moving
|
||||||
|
Bug #4024: Poor music track distribution
|
||||||
|
Bug #4025: Custom spell with copy-pasted name always sorts to top of spell list
|
||||||
|
Bug #4027: Editor: OpenMW-CS misreports its own name as "OpenCS", under Mac OS
|
||||||
|
Bug #4033: Archers don't attack if the arrows have run out and there is no other weapon
|
||||||
|
Bug #4037: Editor: New greetings do not work in-game.
|
||||||
|
Bug #4049: Reloading a saved game while falling prevents damage
|
||||||
|
Bug #4056: Draw animation should not be played when player equips a new weapon
|
||||||
|
Bug #4074: Editor: Merging of LAND/LTEX records
|
||||||
|
Bug #4076: Disposition bar is not updated when "goodbye" selected in dialogue
|
||||||
|
Bug #4079: Alchemy skill increases do not take effect until next batch
|
||||||
|
Bug #4093: GetResistFire, getResistFrost and getResistShock doesn't work as in vanilla
|
||||||
|
Bug #4094: Level-up messages for levels past 20 are hardcoded not to be used
|
||||||
|
Bug #4095: Error in framelistener when take all items from a dead corpse
|
||||||
|
Bug #4096: Messagebox with the "%0.f" format should use 0 digit precision
|
||||||
|
Bug #4104: Cycling through weapons does not skip broken ones
|
||||||
|
Bug #4105: birthsign generation menu does not show full details
|
||||||
|
Bug #4107: Editor: Left pane in Preferences window is too narrow
|
||||||
|
Bug #4112: Inventory sort order is inconsistent
|
||||||
|
Bug #4113: 'Resolution not supported in fullscreen' message is inconvenient
|
||||||
|
Bug #4131: Pickpocketing behaviour is different from vanilla
|
||||||
|
Bug #4155: NPCs don't equip a second ring in some cases
|
||||||
|
Bug #4156: Snow doesn't create water ripples
|
||||||
|
Bug #4165: NPCs autoequip new clothing with the same price
|
||||||
|
Feature #452: Rain-induced water ripples
|
||||||
|
Feature #824: Fading for doors and teleport commands
|
||||||
|
Feature #933: Editor: LTEX record table
|
||||||
|
Feature #936: Editor: LAND record table
|
||||||
|
Feature #1374: AI: Resurface to breathe
|
||||||
|
Feature #2320: ess-Importer: convert projectiles
|
||||||
|
Feature #2509: Editor: highlighting occurrences of a word in a script
|
||||||
|
Feature #2748: Editor: Should use one resource manager per document
|
||||||
|
Feature #2834: Have openMW's UI remember what menu items were 'pinned' across boots.
|
||||||
|
Feature #2923: Option to show the damage of the arrows through tooltip.
|
||||||
|
Feature #3099: Disabling inventory while dragging an item forces you to drop it
|
||||||
|
Feature #3274: Editor: Script Editor - Shortcuts and context menu options for commenting code out and uncommenting code respectively
|
||||||
|
Feature #3275: Editor: User Settings- Add an option to reset settings to their default status (per category / all)
|
||||||
|
Feature #3400: Add keyboard shortcuts for menus
|
||||||
|
Feature #3492: Show success rate while enchanting
|
||||||
|
Feature #3530: Editor: Reload data files
|
||||||
|
Feature #3682: Editor: Default key binding reset
|
||||||
|
Feature #3921: Combat AI: aggro priorities
|
||||||
|
Feature #3941: Allow starting at an unnamed exterior cell with --start
|
||||||
|
Feature #3952: Add Visual Studio 2017 support
|
||||||
|
Feature #3953: Combat AI: use "WhenUsed" enchantments
|
||||||
|
Feature #4082: Leave the stack of ingredients or potions grabbed after using an ingredient/potion
|
||||||
|
Task #2258: Windows installer: launch OpenMW tickbox
|
||||||
|
Task #4152: The Windows CI script is moving files around that CMake should be dealing with
|
||||||
|
|
||||||
0.42.0
|
0.42.0
|
||||||
------
|
------
|
||||||
|
|
||||||
|
|
|
@ -320,9 +320,9 @@ if [ -z $SKIP_DOWNLOAD ]; then
|
||||||
"ffmpeg-3.2.4-dev-win${BITS}.zip"
|
"ffmpeg-3.2.4-dev-win${BITS}.zip"
|
||||||
|
|
||||||
# MyGUI
|
# MyGUI
|
||||||
download "MyGUI 3.2.3-git" \
|
download "MyGUI 3.2.2" \
|
||||||
"http://www.lysator.liu.se/~ace/OpenMW/deps/MyGUI-3.2.3-git-msvc${MSVC_YEAR}-win${BITS}.7z" \
|
"http://www.lysator.liu.se/~ace/OpenMW/deps/MyGUI-3.2.2-msvc${MSVC_YEAR}-win${BITS}.7z" \
|
||||||
"MyGUI-3.2.3-git-msvc${MSVC_YEAR}-win${BITS}.7z"
|
"MyGUI-3.2.2-msvc${MSVC_YEAR}-win${BITS}.7z"
|
||||||
|
|
||||||
# OpenAL
|
# OpenAL
|
||||||
download "OpenAL-Soft 1.17.2" \
|
download "OpenAL-Soft 1.17.2" \
|
||||||
|
@ -474,20 +474,20 @@ cd $DEPS
|
||||||
echo
|
echo
|
||||||
|
|
||||||
# MyGUI
|
# MyGUI
|
||||||
printf "MyGUI 3.2.3-git... "
|
printf "MyGUI 3.2.2... "
|
||||||
{
|
{
|
||||||
cd $DEPS_INSTALL
|
cd $DEPS_INSTALL
|
||||||
|
|
||||||
if [ -d MyGUI ] && \
|
if [ -d MyGUI ] && \
|
||||||
grep "MYGUI_VERSION_MAJOR 3" MyGUI/include/MYGUI/MyGUI_Prerequest.h > /dev/null && \
|
grep "MYGUI_VERSION_MAJOR 3" MyGUI/include/MYGUI/MyGUI_Prerequest.h > /dev/null && \
|
||||||
grep "MYGUI_VERSION_MINOR 2" MyGUI/include/MYGUI/MyGUI_Prerequest.h > /dev/null && \
|
grep "MYGUI_VERSION_MINOR 2" MyGUI/include/MYGUI/MyGUI_Prerequest.h > /dev/null && \
|
||||||
grep "MYGUI_VERSION_PATCH 3" MyGUI/include/MYGUI/MyGUI_Prerequest.h > /dev/null
|
grep "MYGUI_VERSION_PATCH 2" MyGUI/include/MYGUI/MyGUI_Prerequest.h > /dev/null
|
||||||
then
|
then
|
||||||
printf "Exists. "
|
printf "Exists. "
|
||||||
elif [ -z $SKIP_EXTRACT ]; then
|
elif [ -z $SKIP_EXTRACT ]; then
|
||||||
rm -rf MyGUI
|
rm -rf MyGUI
|
||||||
eval 7z x -y "${DEPS}/MyGUI-3.2.3-git-msvc${MSVC_YEAR}-win${BITS}.7z" $STRIP
|
eval 7z x -y "${DEPS}/MyGUI-3.2.2-msvc${MSVC_YEAR}-win${BITS}.7z" $STRIP
|
||||||
mv "MyGUI-3.2.3-git-msvc${MSVC_YEAR}-win${BITS}" MyGUI
|
mv "MyGUI-3.2.2-msvc${MSVC_YEAR}-win${BITS}" MyGUI
|
||||||
fi
|
fi
|
||||||
|
|
||||||
export MYGUI_HOME="$(real_pwd)/MyGUI"
|
export MYGUI_HOME="$(real_pwd)/MyGUI"
|
||||||
|
|
|
@ -54,7 +54,7 @@ endif()
|
||||||
message(STATUS "Configuring OpenMW...")
|
message(STATUS "Configuring OpenMW...")
|
||||||
|
|
||||||
set(OPENMW_VERSION_MAJOR 0)
|
set(OPENMW_VERSION_MAJOR 0)
|
||||||
set(OPENMW_VERSION_MINOR 42)
|
set(OPENMW_VERSION_MINOR 43)
|
||||||
set(OPENMW_VERSION_RELEASE 0)
|
set(OPENMW_VERSION_RELEASE 0)
|
||||||
|
|
||||||
set(OPENMW_VERSION_COMMITHASH "")
|
set(OPENMW_VERSION_COMMITHASH "")
|
||||||
|
@ -435,15 +435,18 @@ if(WIN32)
|
||||||
FILE(GLOB dll_files_release "${OpenMW_BINARY_DIR}/Release/*.dll")
|
FILE(GLOB dll_files_release "${OpenMW_BINARY_DIR}/Release/*.dll")
|
||||||
INSTALL(FILES ${dll_files_debug} DESTINATION "." CONFIGURATIONS Debug)
|
INSTALL(FILES ${dll_files_debug} DESTINATION "." CONFIGURATIONS Debug)
|
||||||
INSTALL(FILES ${dll_files_release} DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
|
INSTALL(FILES ${dll_files_release} DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
|
||||||
INSTALL(FILES "${OpenMW_BINARY_DIR}/openmw.cfg.install" DESTINATION "." RENAME "openmw.cfg")
|
INSTALL(FILES "${OpenMW_BINARY_DIR}/Debug/openmw.cfg.install" DESTINATION "." RENAME "openmw.cfg" CONFIGURATIONS Debug)
|
||||||
|
INSTALL(FILES "${OpenMW_BINARY_DIR}/Release/openmw.cfg.install" DESTINATION "." RENAME "openmw.cfg" CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
|
||||||
INSTALL(FILES "${OpenMW_SOURCE_DIR}/CHANGELOG.md" DESTINATION "." RENAME "CHANGELOG.txt")
|
INSTALL(FILES "${OpenMW_SOURCE_DIR}/CHANGELOG.md" DESTINATION "." RENAME "CHANGELOG.txt")
|
||||||
INSTALL(FILES "${OpenMW_SOURCE_DIR}/README.md" DESTINATION "." RENAME "README.txt")
|
INSTALL(FILES "${OpenMW_SOURCE_DIR}/README.md" DESTINATION "." RENAME "README.txt")
|
||||||
INSTALL(FILES "${OpenMW_SOURCE_DIR}/LICENSE" DESTINATION "." RENAME "LICENSE.txt")
|
INSTALL(FILES "${OpenMW_SOURCE_DIR}/LICENSE" DESTINATION "." RENAME "LICENSE.txt")
|
||||||
INSTALL(FILES
|
INSTALL(FILES
|
||||||
"${OpenMW_SOURCE_DIR}/files/mygui/DejaVu Font License.txt"
|
"${OpenMW_SOURCE_DIR}/files/mygui/DejaVu Font License.txt"
|
||||||
"${OpenMW_BINARY_DIR}/settings-default.cfg"
|
|
||||||
"${OpenMW_BINARY_DIR}/gamecontrollerdb.txt"
|
|
||||||
DESTINATION ".")
|
DESTINATION ".")
|
||||||
|
INSTALL(FILES "${OpenMW_BINARY_DIR}/Debug/settings-default.cfg" DESTINATION "." CONFIGURATIONS Debug)
|
||||||
|
INSTALL(FILES "${OpenMW_BINARY_DIR}/Release/settings-default.cfg" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
|
||||||
|
INSTALL(FILES "${OpenMW_BINARY_DIR}/Debug/gamecontrollerdb.txt" DESTINATION "." CONFIGURATIONS Debug)
|
||||||
|
INSTALL(FILES "${OpenMW_BINARY_DIR}/Release/gamecontrollerdb.txt" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
|
||||||
|
|
||||||
if(BUILD_MYGUI_PLUGIN)
|
if(BUILD_MYGUI_PLUGIN)
|
||||||
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/Debug/Plugin_MyGUI_OpenMW_Resources.dll" DESTINATION "." CONFIGURATIONS Debug)
|
INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/Debug/Plugin_MyGUI_OpenMW_Resources.dll" DESTINATION "." CONFIGURATIONS Debug)
|
||||||
|
@ -455,7 +458,9 @@ if(WIN32)
|
||||||
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/Release/platforms" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
|
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/Release/platforms" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/resources" DESTINATION ".")
|
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/Debug/resources" DESTINATION "." CONFIGURATIONS Debug)
|
||||||
|
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/Release/resources" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
|
||||||
|
|
||||||
FILE(GLOB plugin_dir_debug "${OpenMW_BINARY_DIR}/Debug/osgPlugins-*")
|
FILE(GLOB plugin_dir_debug "${OpenMW_BINARY_DIR}/Debug/osgPlugins-*")
|
||||||
FILE(GLOB plugin_dir_release "${OpenMW_BINARY_DIR}/Release/osgPlugins-*")
|
FILE(GLOB plugin_dir_release "${OpenMW_BINARY_DIR}/Release/osgPlugins-*")
|
||||||
INSTALL(DIRECTORY ${plugin_dir_debug} DESTINATION "." CONFIGURATIONS Debug)
|
INSTALL(DIRECTORY ${plugin_dir_debug} DESTINATION "." CONFIGURATIONS Debug)
|
||||||
|
|
|
@ -7,7 +7,7 @@ OpenMW is a recreation of the engine for the popular role-playing game Morrowind
|
||||||
|
|
||||||
OpenMW also comes with OpenMW-CS, a replacement for Morrowind's TES Construction Set.
|
OpenMW also comes with OpenMW-CS, a replacement for Morrowind's TES Construction Set.
|
||||||
|
|
||||||
* Version: 0.42.0
|
* Version: 0.43.0
|
||||||
* License: GPLv3 (see [LICENSE](https://github.com/OpenMW/openmw/blob/master/LICENSE) for more information)
|
* License: GPLv3 (see [LICENSE](https://github.com/OpenMW/openmw/blob/master/LICENSE) for more information)
|
||||||
* Website: http://www.openmw.org
|
* Website: http://www.openmw.org
|
||||||
* IRC: #openmw on irc.freenode.net
|
* IRC: #openmw on irc.freenode.net
|
||||||
|
|
|
@ -252,7 +252,8 @@ endif()
|
||||||
if (WIN32)
|
if (WIN32)
|
||||||
target_link_libraries(openmw-cs ${Boost_LOCALE_LIBRARY})
|
target_link_libraries(openmw-cs ${Boost_LOCALE_LIBRARY})
|
||||||
INSTALL(TARGETS openmw-cs RUNTIME DESTINATION ".")
|
INSTALL(TARGETS openmw-cs RUNTIME DESTINATION ".")
|
||||||
INSTALL(FILES "${OpenMW_BINARY_DIR}/openmw-cs.cfg" DESTINATION ".")
|
INSTALL(FILES "${OpenMW_BINARY_DIR}/Debug/openmw-cs.cfg" DESTINATION "." CONFIGURATIONS Debug)
|
||||||
|
INSTALL(FILES "${OpenMW_BINARY_DIR}/Release/openmw-cs.cfg" DESTINATION "." CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (MSVC)
|
if (MSVC)
|
||||||
|
|
|
@ -292,7 +292,7 @@ public:
|
||||||
ostream << "# to its default, simply remove it from this file. For available" << std::endl;
|
ostream << "# to its default, simply remove it from this file. For available" << std::endl;
|
||||||
ostream << "# settings, see the file 'settings-default.cfg' or the documentation at:" << std::endl;
|
ostream << "# settings, see the file 'settings-default.cfg' or the documentation at:" << std::endl;
|
||||||
ostream << "#" << std::endl;
|
ostream << "#" << std::endl;
|
||||||
ostream << "# https://wiki.openmw.org/index.php?title=Settings" << std::endl;
|
ostream << "# http://openmw.readthedocs.io/en/master/reference/modding/settings/index.html" << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
// We still have one more thing to do before we're completely done writing the file.
|
// We still have one more thing to do before we're completely done writing the file.
|
||||||
|
|
|
@ -6,9 +6,9 @@
|
||||||
# ranges of recommended values. For detailed explanations of the
|
# ranges of recommended values. For detailed explanations of the
|
||||||
# significance of each setting, interaction with other settings, hard
|
# significance of each setting, interaction with other settings, hard
|
||||||
# limits on value ranges and more information in general, please read
|
# limits on value ranges and more information in general, please read
|
||||||
# the detailed documentation at the OpenMW Wiki page:
|
# the detailed documentation at:
|
||||||
#
|
#
|
||||||
# https://wiki.openmw.org/index.php?title=Settings
|
# http://openmw.readthedocs.io/en/master/reference/modding/settings/index.html
|
||||||
#
|
#
|
||||||
|
|
||||||
[Camera]
|
[Camera]
|
||||||
|
|
Loading…
Reference in a new issue