mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-19 21:23:52 +00:00
Add Credits button to main menu (plays mw_credits.bik)
This commit is contained in:
parent
23f4bbc5b0
commit
a5598e9c2e
1 changed files with 7 additions and 2 deletions
|
@ -27,7 +27,7 @@ namespace MWGui
|
||||||
std::stringstream sstream;
|
std::stringstream sstream;
|
||||||
sstream << "OpenMW version: " << OPENMW_VERSION;
|
sstream << "OpenMW version: " << OPENMW_VERSION;
|
||||||
|
|
||||||
// adding info about git hash if availible
|
// adding info about git hash if available
|
||||||
std::string rev = OPENMW_VERSION_COMMITHASH;
|
std::string rev = OPENMW_VERSION_COMMITHASH;
|
||||||
std::string tag = OPENMW_VERSION_TAGHASH;
|
std::string tag = OPENMW_VERSION_TAGHASH;
|
||||||
if (!rev.empty() && !tag.empty())
|
if (!rev.empty() && !tag.empty())
|
||||||
|
@ -79,6 +79,8 @@ namespace MWGui
|
||||||
}
|
}
|
||||||
else if (name == "options")
|
else if (name == "options")
|
||||||
MWBase::Environment::get().getWindowManager ()->pushGuiMode (GM_Settings);
|
MWBase::Environment::get().getWindowManager ()->pushGuiMode (GM_Settings);
|
||||||
|
else if (name == "credits")
|
||||||
|
MWBase::Environment::get().getWorld()->playVideo("mw_credits.bik", true);
|
||||||
else if (name == "exitgame")
|
else if (name == "exitgame")
|
||||||
MWBase::Environment::get().getStateManager()->requestQuit();
|
MWBase::Environment::get().getStateManager()->requestQuit();
|
||||||
else if (name == "newgame")
|
else if (name == "newgame")
|
||||||
|
@ -135,7 +137,10 @@ namespace MWGui
|
||||||
buttons.push_back("savegame");
|
buttons.push_back("savegame");
|
||||||
|
|
||||||
buttons.push_back("options");
|
buttons.push_back("options");
|
||||||
//buttons.push_back("credits");
|
|
||||||
|
if (state==MWBase::StateManager::State_NoGame)
|
||||||
|
buttons.push_back("credits");
|
||||||
|
|
||||||
buttons.push_back("exitgame");
|
buttons.push_back("exitgame");
|
||||||
|
|
||||||
// Create new buttons if needed
|
// Create new buttons if needed
|
||||||
|
|
Loading…
Reference in a new issue