1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-19 20:53:50 +00:00

Fix a typo in attack animation name

This commit is contained in:
Andrei Kortunov 2017-09-23 08:25:58 +04:00
parent bcad431cc5
commit a57f6ac2af

View file

@ -925,7 +925,7 @@ void CharacterController::handleTextKey(const std::string &groupname, const std:
mPtr.getClass().hit(mPtr, mAttackStrength, ESM::Weapon::AT_Chop); mPtr.getClass().hit(mPtr, mAttackStrength, ESM::Weapon::AT_Chop);
else if (groupname == "attack2" || groupname == "swimattack2") else if (groupname == "attack2" || groupname == "swimattack2")
mPtr.getClass().hit(mPtr, mAttackStrength, ESM::Weapon::AT_Slash); mPtr.getClass().hit(mPtr, mAttackStrength, ESM::Weapon::AT_Slash);
else if (groupname == "attack3" || groupname == "swimattack1") else if (groupname == "attack3" || groupname == "swimattack3")
mPtr.getClass().hit(mPtr, mAttackStrength, ESM::Weapon::AT_Thrust); mPtr.getClass().hit(mPtr, mAttackStrength, ESM::Weapon::AT_Thrust);
else else
mPtr.getClass().hit(mPtr, mAttackStrength); mPtr.getClass().hit(mPtr, mAttackStrength);