Fix shadowing warnings

pull/50/head
scrawl 8 years ago
parent c32f6a46dd
commit a5da3a269e

@ -260,7 +260,7 @@ namespace Compiler
return true; return true;
} }
static const char *keywords[] = static const char *sKeywords[] =
{ {
"begin", "end", "begin", "end",
"short", "long", "float", "short", "long", "float",
@ -306,11 +306,11 @@ namespace Compiler
std::string lowerCase = Misc::StringUtils::lowerCase(name); std::string lowerCase = Misc::StringUtils::lowerCase(name);
for (; keywords[i]; ++i) for (; sKeywords[i]; ++i)
if (lowerCase==keywords[i]) if (lowerCase==sKeywords[i])
break; break;
if (keywords[i]) if (sKeywords[i])
{ {
cont = parser.parseKeyword (i, loc, *this); cont = parser.parseKeyword (i, loc, *this);
return true; return true;
@ -618,8 +618,8 @@ namespace Compiler
void Scanner::listKeywords (std::vector<std::string>& keywords) void Scanner::listKeywords (std::vector<std::string>& keywords)
{ {
for (int i=0; Compiler::keywords[i]; ++i) for (int i=0; Compiler::sKeywords[i]; ++i)
keywords.push_back (Compiler::keywords[i]); keywords.push_back (Compiler::sKeywords[i]);
if (mExtensions) if (mExtensions)
mExtensions->listKeywords (keywords); mExtensions->listKeywords (keywords);

@ -65,11 +65,11 @@ void ESM::InventoryState::load (ESMReader &esm)
while (esm.isNextSub("EQUI")) while (esm.isNextSub("EQUI"))
{ {
esm.getSubHeader(); esm.getSubHeader();
int index; int equipIndex;
esm.getT(index); esm.getT(equipIndex);
int slot; int slot;
esm.getT(slot); esm.getT(slot);
mEquipmentSlots[index] = slot; mEquipmentSlots[equipIndex] = slot;
} }
mSelectedEnchantItem = -1; mSelectedEnchantItem = -1;

@ -241,9 +241,9 @@ namespace Interpreter
while (mRuntime.getPC()>=0 && mRuntime.getPC()<opcodes) while (mRuntime.getPC()>=0 && mRuntime.getPC()<opcodes)
{ {
Type_Code code = codeBlock[mRuntime.getPC()]; Type_Code runCode = codeBlock[mRuntime.getPC()];
mRuntime.setPC (mRuntime.getPC()+1); mRuntime.setPC (mRuntime.getPC()+1);
execute (code); execute (runCode);
} }
} }
catch (...) catch (...)

@ -116,7 +116,7 @@ namespace Interpreter
for (std::size_t i=0; i<arg0; ++i) for (std::size_t i=0; i<arg0; ++i)
{ {
int index = runtime[0].mInteger; index = runtime[0].mInteger;
runtime.pop(); runtime.pop();
buttons.push_back (runtime.getStringLiteral (index)); buttons.push_back (runtime.getStringLiteral (index));
} }

@ -698,14 +698,14 @@ namespace NifOsg
continue; continue;
if (ctrl->recType == Nif::RC_NiUVController) if (ctrl->recType == Nif::RC_NiUVController)
{ {
const Nif::NiUVController *uvctrl = static_cast<const Nif::NiUVController*>(ctrl.getPtr()); const Nif::NiUVController *niuvctrl = static_cast<const Nif::NiUVController*>(ctrl.getPtr());
std::set<int> texUnits; std::set<int> texUnits;
for (unsigned int i=0; i<boundTextures.size(); ++i) for (unsigned int i=0; i<boundTextures.size(); ++i)
texUnits.insert(i); texUnits.insert(i);
osg::ref_ptr<UVController> ctrl = new UVController(uvctrl->data.getPtr(), texUnits); osg::ref_ptr<UVController> uvctrl = new UVController(niuvctrl->data.getPtr(), texUnits);
setupController(uvctrl, ctrl, animflags); setupController(niuvctrl, uvctrl, animflags);
composite->addController(ctrl); composite->addController(uvctrl);
} }
else if (ctrl->recType == Nif::RC_NiVisController) else if (ctrl->recType == Nif::RC_NiVisController)
{ {

@ -154,11 +154,11 @@ namespace Shader
if (mAutoUseNormalMaps && diffuseMap != NULL && normalMap == NULL) if (mAutoUseNormalMaps && diffuseMap != NULL && normalMap == NULL)
{ {
std::string normalMap = diffuseMap->getImage(0)->getFileName(); std::string normalMapFileName = diffuseMap->getImage(0)->getFileName();
osg::ref_ptr<osg::Image> image; osg::ref_ptr<osg::Image> image;
bool normalHeight = false; bool normalHeight = false;
std::string normalHeightMap = normalMap; std::string normalHeightMap = normalMapFileName;
boost::replace_last(normalHeightMap, ".", mNormalHeightMapPattern + "."); boost::replace_last(normalHeightMap, ".", mNormalHeightMapPattern + ".");
if (mImageManager.getVFS()->exists(normalHeightMap)) if (mImageManager.getVFS()->exists(normalHeightMap))
{ {
@ -167,10 +167,10 @@ namespace Shader
} }
else else
{ {
boost::replace_last(normalMap, ".", mNormalMapPattern + "."); boost::replace_last(normalMapFileName, ".", mNormalMapPattern + ".");
if (mImageManager.getVFS()->exists(normalMap)) if (mImageManager.getVFS()->exists(normalMapFileName))
{ {
image = mImageManager.getImage(normalMap); image = mImageManager.getImage(normalMapFileName);
} }
} }
@ -196,11 +196,11 @@ namespace Shader
} }
if (mAutoUseSpecularMaps && diffuseMap != NULL && specularMap == NULL) if (mAutoUseSpecularMaps && diffuseMap != NULL && specularMap == NULL)
{ {
std::string specularMap = diffuseMap->getImage(0)->getFileName(); std::string specularMapFileName = diffuseMap->getImage(0)->getFileName();
boost::replace_last(specularMap, ".", mSpecularMapPattern + "."); boost::replace_last(specularMapFileName, ".", mSpecularMapPattern + ".");
if (mImageManager.getVFS()->exists(specularMap)) if (mImageManager.getVFS()->exists(specularMapFileName))
{ {
osg::ref_ptr<osg::Texture2D> specularMapTex (new osg::Texture2D(mImageManager.getImage(specularMap))); osg::ref_ptr<osg::Texture2D> specularMapTex (new osg::Texture2D(mImageManager.getImage(specularMapFileName)));
specularMapTex->setWrap(osg::Texture::WRAP_S, diffuseMap->getWrap(osg::Texture::WRAP_S)); specularMapTex->setWrap(osg::Texture::WRAP_S, diffuseMap->getWrap(osg::Texture::WRAP_S));
specularMapTex->setWrap(osg::Texture::WRAP_T, diffuseMap->getWrap(osg::Texture::WRAP_T)); specularMapTex->setWrap(osg::Texture::WRAP_T, diffuseMap->getWrap(osg::Texture::WRAP_T));
specularMapTex->setFilter(osg::Texture::MIN_FILTER, diffuseMap->getFilter(osg::Texture::MIN_FILTER)); specularMapTex->setFilter(osg::Texture::MIN_FILTER, diffuseMap->getFilter(osg::Texture::MIN_FILTER));

Loading…
Cancel
Save