consider --script-warn when running with --script-all-dialogue

moveref
Marc Zinnschlag 10 years ago
parent fc1d42a7d2
commit a6d30bc2e3

@ -436,7 +436,7 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
}
if (mCompileAllDialogue)
{
std::pair<int, int> result = MWDialogue::ScriptTest::compileAll(&mExtensions);
std::pair<int, int> result = MWDialogue::ScriptTest::compileAll(&mExtensions, mWarningsMode);
if (result.first)
std::cout
<< "compiled " << result.second << " of " << result.first << " dialogue script/actor combinations a("

@ -21,7 +21,7 @@
namespace
{
void test(const MWWorld::Ptr& actor, int &compiled, int &total, const Compiler::Extensions* extensions)
void test(const MWWorld::Ptr& actor, int &compiled, int &total, const Compiler::Extensions* extensions, int warningsMode)
{
MWDialogue::Filter filter(actor, 0, false);
@ -29,6 +29,7 @@ void test(const MWWorld::Ptr& actor, int &compiled, int &total, const Compiler::
compilerContext.setExtensions(extensions);
std::ostream errorStream(std::cout.rdbuf());
Compiler::StreamErrorHandler errorHandler(errorStream);
errorHandler.setWarningsMode (warningsMode);
const MWWorld::Store<ESM::Dialogue>& dialogues = MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>();
for (MWWorld::Store<ESM::Dialogue>::iterator it = dialogues.begin(); it != dialogues.end(); ++it)
@ -100,21 +101,21 @@ namespace MWDialogue
namespace ScriptTest
{
std::pair<int, int> compileAll(const Compiler::Extensions *extensions)
std::pair<int, int> compileAll(const Compiler::Extensions *extensions, int warningsMode)
{
int compiled = 0, total = 0;
const MWWorld::Store<ESM::NPC>& npcs = MWBase::Environment::get().getWorld()->getStore().get<ESM::NPC>();
for (MWWorld::Store<ESM::NPC>::iterator it = npcs.begin(); it != npcs.end(); ++it)
{
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), it->mId);
test(ref.getPtr(), compiled, total, extensions);
test(ref.getPtr(), compiled, total, extensions, warningsMode);
}
const MWWorld::Store<ESM::Creature>& creatures = MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>();
for (MWWorld::Store<ESM::Creature>::iterator it = creatures.begin(); it != creatures.end(); ++it)
{
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), it->mId);
test(ref.getPtr(), compiled, total, extensions);
test(ref.getPtr(), compiled, total, extensions, warningsMode);
}
return std::make_pair(total, compiled);
}

@ -11,7 +11,7 @@ namespace ScriptTest
/// Attempt to compile all dialogue scripts, use for verification purposes
/// @return A pair containing <total number of scripts, number of successfully compiled scripts>
std::pair<int, int> compileAll(const Compiler::Extensions* extensions);
std::pair<int, int> compileAll(const Compiler::Extensions* extensions, int warningsMode);
}

Loading…
Cancel
Save