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[Client] Mark derived processor classes as final

(cherry picked from commit 7748e582a8)
This commit is contained in:
Koncord 2019-10-24 22:16:17 +03:00 committed by David Cernat
parent 0e94eb8b74
commit a74bf1baec
91 changed files with 91 additions and 91 deletions

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@ -7,7 +7,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorAI : public ActorProcessor class ProcessorActorAI final: public ActorProcessor
{ {
public: public:
ProcessorActorAI() ProcessorActorAI()

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@ -8,7 +8,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorAnimFlags : public ActorProcessor class ProcessorActorAnimFlags final: public ActorProcessor
{ {
public: public:
ProcessorActorAnimFlags() ProcessorActorAnimFlags()

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@ -8,7 +8,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorAnimPlay : public ActorProcessor class ProcessorActorAnimPlay final: public ActorProcessor
{ {
public: public:
ProcessorActorAnimPlay() ProcessorActorAnimPlay()

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@ -7,7 +7,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorAttack : public ActorProcessor class ProcessorActorAttack final: public ActorProcessor
{ {
public: public:
ProcessorActorAttack() ProcessorActorAttack()

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@ -8,7 +8,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorAuthority : public ActorProcessor class ProcessorActorAuthority final: public ActorProcessor
{ {
public: public:
ProcessorActorAuthority() ProcessorActorAuthority()

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@ -7,7 +7,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorCast : public ActorProcessor class ProcessorActorCast final: public ActorProcessor
{ {
public: public:
ProcessorActorCast() ProcessorActorCast()

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@ -8,7 +8,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorCellChange : public ActorProcessor class ProcessorActorCellChange final: public ActorProcessor
{ {
public: public:
ProcessorActorCellChange() ProcessorActorCellChange()

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@ -7,7 +7,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorDeath : public ActorProcessor class ProcessorActorDeath final: public ActorProcessor
{ {
public: public:
ProcessorActorDeath() ProcessorActorDeath()

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@ -7,7 +7,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorEquipment : public ActorProcessor class ProcessorActorEquipment final: public ActorProcessor
{ {
public: public:
ProcessorActorEquipment() ProcessorActorEquipment()

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@ -8,7 +8,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorList : public ActorProcessor class ProcessorActorList final: public ActorProcessor
{ {
public: public:
ProcessorActorList() ProcessorActorList()

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@ -7,7 +7,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorPosition : public ActorProcessor class ProcessorActorPosition final: public ActorProcessor
{ {
public: public:
ProcessorActorPosition() ProcessorActorPosition()

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@ -7,7 +7,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorSpeech : public ActorProcessor class ProcessorActorSpeech final: public ActorProcessor
{ {
public: public:
ProcessorActorSpeech() ProcessorActorSpeech()

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@ -7,7 +7,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorStatsDynamic : public ActorProcessor class ProcessorActorStatsDynamic final: public ActorProcessor
{ {
public: public:
ProcessorActorStatsDynamic() ProcessorActorStatsDynamic()

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@ -7,7 +7,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorTest : public ActorProcessor class ProcessorActorTest final: public ActorProcessor
{ {
public: public:
ProcessorActorTest() ProcessorActorTest()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorConsoleCommand : public BaseObjectProcessor class ProcessorConsoleCommand final: public BaseObjectProcessor
{ {
public: public:
ProcessorConsoleCommand() ProcessorConsoleCommand()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorContainer : public BaseObjectProcessor class ProcessorContainer final: public BaseObjectProcessor
{ {
public: public:
ProcessorContainer() ProcessorContainer()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorDoorDestination : public BaseObjectProcessor class ProcessorDoorDestination final: public BaseObjectProcessor
{ {
public: public:
ProcessorDoorDestination() ProcessorDoorDestination()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorDoorState : public BaseObjectProcessor class ProcessorDoorState final: public BaseObjectProcessor
{ {
public: public:
ProcessorDoorState() ProcessorDoorState()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorMusicPlay : public ObjectProcessor class ProcessorMusicPlay final: public ObjectProcessor
{ {
public: public:
ProcessorMusicPlay() ProcessorMusicPlay()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectActivate : public BaseObjectProcessor class ProcessorObjectActivate final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectActivate() ProcessorObjectActivate()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectAnimPlay : public BaseObjectProcessor class ProcessorObjectAnimPlay final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectAnimPlay() ProcessorObjectAnimPlay()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectAttach : public BaseObjectProcessor class ProcessorObjectAttach final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectAttach() ProcessorObjectAttach()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectCollision : public BaseObjectProcessor class ProcessorObjectCollision final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectCollision() ProcessorObjectCollision()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectDelete : public BaseObjectProcessor class ProcessorObjectDelete final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectDelete() ProcessorObjectDelete()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectHit : public BaseObjectProcessor class ProcessorObjectHit final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectHit() ProcessorObjectHit()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectLock : public BaseObjectProcessor class ProcessorObjectLock final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectLock() ProcessorObjectLock()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectMove : public BaseObjectProcessor class ProcessorObjectMove final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectMove() ProcessorObjectMove()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectPlace : public BaseObjectProcessor class ProcessorObjectPlace final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectPlace() ProcessorObjectPlace()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectRotate : public BaseObjectProcessor class ProcessorObjectRotate final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectRotate() ProcessorObjectRotate()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectScale : public BaseObjectProcessor class ProcessorObjectScale final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectScale() ProcessorObjectScale()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectSpawn : public BaseObjectProcessor class ProcessorObjectSpawn final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectSpawn() ProcessorObjectSpawn()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectState : public BaseObjectProcessor class ProcessorObjectState final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectState() ProcessorObjectState()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectTrap : public BaseObjectProcessor class ProcessorObjectTrap final: public BaseObjectProcessor
{ {
public: public:
ProcessorObjectTrap() ProcessorObjectTrap()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorScriptGlobalFloat : public ObjectProcessor class ProcessorScriptGlobalFloat final: public ObjectProcessor
{ {
public: public:
ProcessorScriptGlobalFloat() ProcessorScriptGlobalFloat()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorScriptGlobalShort : public ObjectProcessor class ProcessorScriptGlobalShort final: public ObjectProcessor
{ {
public: public:
ProcessorScriptGlobalShort() ProcessorScriptGlobalShort()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorScriptLocalFloat : public BaseObjectProcessor class ProcessorScriptLocalFloat final: public BaseObjectProcessor
{ {
public: public:
ProcessorScriptLocalFloat() ProcessorScriptLocalFloat()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorScriptLocalShort : public BaseObjectProcessor class ProcessorScriptLocalShort final: public BaseObjectProcessor
{ {
public: public:
ProcessorScriptLocalShort() ProcessorScriptLocalShort()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorScriptMemberFloat : public ObjectProcessor class ProcessorScriptMemberFloat final: public ObjectProcessor
{ {
public: public:
ProcessorScriptMemberFloat() ProcessorScriptMemberFloat()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorScriptMemberShort : public ObjectProcessor class ProcessorScriptMemberShort final: public ObjectProcessor
{ {
public: public:
ProcessorScriptMemberShort() ProcessorScriptMemberShort()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorVideoPlay : public ObjectProcessor class ProcessorVideoPlay final: public ObjectProcessor
{ {
public: public:
ProcessorVideoPlay() ProcessorVideoPlay()

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@ -8,7 +8,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorChatMessage : public PlayerProcessor class ProcessorChatMessage final: public PlayerProcessor
{ {
public: public:
ProcessorChatMessage() ProcessorChatMessage()

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@ -6,7 +6,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorGUIMessageBox : public PlayerProcessor class ProcessorGUIMessageBox final: public PlayerProcessor
{ {
public: public:
ProcessorGUIMessageBox() ProcessorGUIMessageBox()

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@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorGameSettings : public PlayerProcessor class ProcessorGameSettings final: public PlayerProcessor
{ {
public: public:
ProcessorGameSettings() ProcessorGameSettings()

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namespace mwmp namespace mwmp
{ {
class ProcessorHandshake : public PlayerProcessor class ProcessorHandshake final: public PlayerProcessor
{ {
public: public:
ProcessorHandshake() ProcessorHandshake()

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@ -6,7 +6,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerAnimFlags : public PlayerProcessor class ProcessorPlayerAnimFlags final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerAnimFlags() ProcessorPlayerAnimFlags()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerAnimPlay : public PlayerProcessor class ProcessorPlayerAnimPlay final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerAnimPlay() ProcessorPlayerAnimPlay()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerAttack : public PlayerProcessor class ProcessorPlayerAttack final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerAttack() ProcessorPlayerAttack()

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@ -8,7 +8,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerAttribute : public PlayerProcessor class ProcessorPlayerAttribute final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerAttribute() ProcessorPlayerAttribute()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerBaseInfo : public PlayerProcessor class ProcessorPlayerBaseInfo final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerBaseInfo() ProcessorPlayerBaseInfo()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerBehavior : public PlayerProcessor class ProcessorPlayerBehavior final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerBehavior() ProcessorPlayerBehavior()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerBook : public PlayerProcessor class ProcessorPlayerBook final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerBook() ProcessorPlayerBook()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerBounty : public PlayerProcessor class ProcessorPlayerBounty final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerBounty() ProcessorPlayerBounty()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerCast : public PlayerProcessor class ProcessorPlayerCast final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerCast() ProcessorPlayerCast()

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@ -6,7 +6,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerCellChange : public PlayerProcessor class ProcessorPlayerCellChange final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerCellChange() ProcessorPlayerCellChange()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerCellState : public PlayerProcessor class ProcessorPlayerCellState final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerCellState() ProcessorPlayerCellState()

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@ -6,7 +6,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerCharClass : public PlayerProcessor class ProcessorPlayerCharClass final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerCharClass() ProcessorPlayerCharClass()

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@ -6,7 +6,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerCharGen : public PlayerProcessor class ProcessorPlayerCharGen final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerCharGen() ProcessorPlayerCharGen()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerDeath : public PlayerProcessor class ProcessorPlayerDeath final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerDeath() ProcessorPlayerDeath()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerDisposition : public PlayerProcessor class ProcessorPlayerDisposition final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerDisposition() ProcessorPlayerDisposition()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerEquipment : public PlayerProcessor class ProcessorPlayerEquipment final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerEquipment() ProcessorPlayerEquipment()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerFaction : public PlayerProcessor class ProcessorPlayerFaction final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerFaction() ProcessorPlayerFaction()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerInput : public PlayerProcessor class ProcessorPlayerInput final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerInput() ProcessorPlayerInput()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerInventory : public PlayerProcessor class ProcessorPlayerInventory final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerInventory() ProcessorPlayerInventory()

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@ -12,7 +12,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerItemUse : public PlayerProcessor class ProcessorPlayerItemUse final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerItemUse() ProcessorPlayerItemUse()

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@ -10,7 +10,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerJail : public PlayerProcessor class ProcessorPlayerJail final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerJail() ProcessorPlayerJail()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerJournal : public PlayerProcessor class ProcessorPlayerJournal final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerJournal() ProcessorPlayerJournal()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerLevel : public PlayerProcessor class ProcessorPlayerLevel final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerLevel() ProcessorPlayerLevel()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerMiscellaneous : public PlayerProcessor class ProcessorPlayerMiscellaneous final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerMiscellaneous() ProcessorPlayerMiscellaneous()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerMomentum : public PlayerProcessor class ProcessorPlayerMomentum final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerMomentum() ProcessorPlayerMomentum()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerPlaceholder : public PlayerProcessor class ProcessorPlayerPlaceholder final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerPlaceholder() ProcessorPlayerPlaceholder()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerPosition : public PlayerProcessor class ProcessorPlayerPosition final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerPosition() ProcessorPlayerPosition()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerQuickKeys : public PlayerProcessor class ProcessorPlayerQuickKeys final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerQuickKeys() ProcessorPlayerQuickKeys()

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@ -6,7 +6,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerReputation : public PlayerProcessor class ProcessorPlayerReputation final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerReputation() ProcessorPlayerReputation()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerRest : public PlayerProcessor class ProcessorPlayerRest final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerRest() ProcessorPlayerRest()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerResurrect : public PlayerProcessor class ProcessorPlayerResurrect final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerResurrect() ProcessorPlayerResurrect()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerShapeshift : public PlayerProcessor class ProcessorPlayerShapeshift final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerShapeshift() ProcessorPlayerShapeshift()

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@ -6,7 +6,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerSkill : public PlayerProcessor class ProcessorPlayerSkill final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerSkill() ProcessorPlayerSkill()

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namespace mwmp namespace mwmp
{ {
class ProcessorPlayerSpeech : public PlayerProcessor class ProcessorPlayerSpeech final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerSpeech() ProcessorPlayerSpeech()

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@ -6,7 +6,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerSpellbook : public PlayerProcessor class ProcessorPlayerSpellbook final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerSpellbook() ProcessorPlayerSpellbook()

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@ -6,7 +6,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerStatsDynamic : public PlayerProcessor class ProcessorPlayerStatsDynamic final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerStatsDynamic() ProcessorPlayerStatsDynamic()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerTopic : public PlayerProcessor class ProcessorPlayerTopic final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerTopic() ProcessorPlayerTopic()

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@ -8,7 +8,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorUserDisconnected : public PlayerProcessor class ProcessorUserDisconnected final: public PlayerProcessor
{ {
public: public:
ProcessorUserDisconnected() ProcessorUserDisconnected()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorCellReset : public WorldstateProcessor class ProcessorCellReset final: public WorldstateProcessor
{ {
public: public:
ProcessorCellReset() ProcessorCellReset()

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@ -8,7 +8,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorClientScriptSettings : public WorldstateProcessor class ProcessorClientScriptSettings final: public WorldstateProcessor
{ {
public: public:
ProcessorClientScriptSettings() ProcessorClientScriptSettings()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorRecordDynamic : public WorldstateProcessor class ProcessorRecordDynamic final: public WorldstateProcessor
{ {
public: public:
ProcessorRecordDynamic() ProcessorRecordDynamic()

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@ -8,7 +8,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorWorldCollisionOverride : public WorldstateProcessor class ProcessorWorldCollisionOverride final: public WorldstateProcessor
{ {
public: public:
ProcessorWorldCollisionOverride() ProcessorWorldCollisionOverride()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorWorldKillCount : public WorldstateProcessor class ProcessorWorldKillCount final: public WorldstateProcessor
{ {
public: public:
ProcessorWorldKillCount() ProcessorWorldKillCount()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorWorldMap : public WorldstateProcessor class ProcessorWorldMap final: public WorldstateProcessor
{ {
public: public:
ProcessorWorldMap() ProcessorWorldMap()

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@ -7,7 +7,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorWorldRegionAuthority : public WorldstateProcessor class ProcessorWorldRegionAuthority final: public WorldstateProcessor
{ {
public: public:
ProcessorWorldRegionAuthority() ProcessorWorldRegionAuthority()

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@ -8,7 +8,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorWorldTime : public WorldstateProcessor class ProcessorWorldTime final: public WorldstateProcessor
{ {
public: public:
ProcessorWorldTime() ProcessorWorldTime()

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@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorWorldWeather : public WorldstateProcessor class ProcessorWorldWeather final: public WorldstateProcessor
{ {
public: public:
ProcessorWorldWeather() ProcessorWorldWeather()