mirror of
				https://github.com/TES3MP/openmw-tes3mp.git
				synced 2025-11-04 00:26:45 +00:00 
			
		
		
		
	Fixed instant negative dynamic stat changes being applied as positive
This commit is contained in:
		
							parent
							
								
									5f9540318a
								
							
						
					
					
						commit
						a7a3ab0c78
					
				
					 1 changed files with 16 additions and 4 deletions
				
			
		| 
						 | 
				
			
			@ -578,15 +578,27 @@ namespace MWMechanics
 | 
			
		|||
                    value.restore(magnitude);
 | 
			
		||||
                target.getClass().getCreatureStats(target).setAttribute(attribute, value);
 | 
			
		||||
            }
 | 
			
		||||
            else if (effectId == ESM::MagicEffect::DamageHealth || effectId == ESM::MagicEffect::RestoreHealth)
 | 
			
		||||
            else if (effectId == ESM::MagicEffect::DamageHealth)
 | 
			
		||||
            {
 | 
			
		||||
                applyDynamicStatsEffect(0, target, magnitude);
 | 
			
		||||
                applyDynamicStatsEffect(0, target, magnitude * -1);
 | 
			
		||||
            }
 | 
			
		||||
            else if (effectId == ESM::MagicEffect::DamageFatigue || effectId == ESM::MagicEffect::RestoreFatigue)
 | 
			
		||||
            else if (effectId == ESM::MagicEffect::RestoreHealth)
 | 
			
		||||
            {
 | 
			
		||||
                applyDynamicStatsEffect(2, target, magnitude);
 | 
			
		||||
            }
 | 
			
		||||
            else if (effectId == ESM::MagicEffect::DamageMagicka || effectId == ESM::MagicEffect::RestoreMagicka)
 | 
			
		||||
            else if (effectId == ESM::MagicEffect::DamageFatigue)
 | 
			
		||||
            {
 | 
			
		||||
                applyDynamicStatsEffect(2, target, magnitude * -1);
 | 
			
		||||
            }
 | 
			
		||||
            else if (effectId == ESM::MagicEffect::RestoreFatigue)
 | 
			
		||||
            {
 | 
			
		||||
                applyDynamicStatsEffect(2, target, magnitude);
 | 
			
		||||
            }
 | 
			
		||||
            else if (effectId == ESM::MagicEffect::DamageMagicka)
 | 
			
		||||
            {
 | 
			
		||||
                applyDynamicStatsEffect(1, target, magnitude * -1);
 | 
			
		||||
            }
 | 
			
		||||
            else if (effectId == ESM::MagicEffect::RestoreMagicka)
 | 
			
		||||
            {
 | 
			
		||||
                applyDynamicStatsEffect(1, target, magnitude);
 | 
			
		||||
            }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in a new issue