|
|
|
@ -93,22 +93,30 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
|
|
|
|
|
if (mUseSound)
|
|
|
|
|
MWBase::Environment::get().getSoundManager()->update(frametime);
|
|
|
|
|
|
|
|
|
|
// global scripts
|
|
|
|
|
MWBase::Environment::get().getScriptManager()->getGlobalScripts().run();
|
|
|
|
|
if (MWBase::Environment::get().getStateManager()->getState()==
|
|
|
|
|
MWBase::StateManager::State_Running)
|
|
|
|
|
{
|
|
|
|
|
// global scripts
|
|
|
|
|
MWBase::Environment::get().getScriptManager()->getGlobalScripts().run();
|
|
|
|
|
|
|
|
|
|
bool changed = MWBase::Environment::get().getWorld()->hasCellChanged();
|
|
|
|
|
bool changed = MWBase::Environment::get().getWorld()->hasCellChanged();
|
|
|
|
|
|
|
|
|
|
// local scripts
|
|
|
|
|
executeLocalScripts(); // This does not handle the case where a global script causes a
|
|
|
|
|
// cell change, followed by a cell change in a local script during
|
|
|
|
|
// the same frame.
|
|
|
|
|
// local scripts
|
|
|
|
|
executeLocalScripts(); // This does not handle the case where a global script causes a
|
|
|
|
|
// cell change, followed by a cell change in a local script during
|
|
|
|
|
// the same frame.
|
|
|
|
|
|
|
|
|
|
if (changed) // keep change flag for another frame, if cell changed happened in local script
|
|
|
|
|
MWBase::Environment::get().getWorld()->markCellAsUnchanged();
|
|
|
|
|
if (changed) // keep change flag for another frame, if cell changed happened in local script
|
|
|
|
|
MWBase::Environment::get().getWorld()->markCellAsUnchanged();
|
|
|
|
|
|
|
|
|
|
if (!MWBase::Environment::get().getWindowManager()->isGuiMode())
|
|
|
|
|
MWBase::Environment::get().getWorld()->advanceTime(
|
|
|
|
|
frametime*MWBase::Environment::get().getWorld()->getTimeScaleFactor()/3600);
|
|
|
|
|
|
|
|
|
|
// update game state
|
|
|
|
|
MWBase::Environment::get().getStateManager()->update (frametime);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!MWBase::Environment::get().getWindowManager()->isGuiMode())
|
|
|
|
|
MWBase::Environment::get().getWorld()->advanceTime(
|
|
|
|
|
frametime*MWBase::Environment::get().getWorld()->getTimeScaleFactor()/3600);
|
|
|
|
|
|
|
|
|
|
// update actors
|
|
|
|
|
MWBase::Environment::get().getMechanicsManager()->update(frametime,
|
|
|
|
@ -125,9 +133,6 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
|
|
|
|
|
// update world
|
|
|
|
|
MWBase::Environment::get().getWorld()->update(frametime, MWBase::Environment::get().getWindowManager()->isGuiMode());
|
|
|
|
|
|
|
|
|
|
// update game state
|
|
|
|
|
MWBase::Environment::get().getStateManager()->update (frametime);
|
|
|
|
|
|
|
|
|
|
// update GUI
|
|
|
|
|
Ogre::RenderWindow* window = mOgre->getWindow();
|
|
|
|
|
unsigned int tri, batch;
|
|
|
|
|