@ -104,7 +104,7 @@ struct ScriptFunctionPointer : public ScriptIdentity
constexpr ScriptFunctionPointer(Function<R, Types...> addr) : ScriptIdentity(addr), addr((void*)(addr)) {}
#else
template<typename R, typename... Types>
constexpr ScriptFunctionPointer(Function<R, Types...> addr) : ScriptIdentity(addr), addr(addr) {}
#endif
};
@ -1,6 +1,7 @@
#ifndef GAME_STATE_CHARACTERMANAGER_H
#define GAME_STATE_CHARACTERMANAGER_H
#include <list>
#include <boost/filesystem/path.hpp>
#include "character.hpp"
@ -6,6 +6,7 @@
#include <boost/filesystem/fstream.hpp>
#include <components/debug/debuglog.hpp>
#include <memory>
namespace osgMyGUI
{