Fix some ancient code

deque
scrawl 11 years ago
parent 0aa1042fd7
commit a87b64d2da

@ -27,8 +27,6 @@ void ESMStore::load(ESM::ESMReader &esm, Loading::Listener* listener)
{
listener->setProgressRange(1000);
std::set<std::string> missing;
ESM::Dialogue *dialogue = 0;
/// \todo Move this to somewhere else. ESMReader?
@ -85,9 +83,9 @@ void ESMStore::load(ESM::ESMReader &esm, Loading::Listener* listener)
} else if (n.val == ESM::REC_SKIL) {
mSkills.load (esm);
} else {
// Not found (this would be an error later)
esm.skipRecord();
missing.insert(n.toString());
std::stringstream error;
error << "Unknown record: " << n.toString();
throw std::runtime_error(error.str());
}
} else {
// Load it
@ -114,19 +112,6 @@ void ESMStore::load(ESM::ESMReader &esm, Loading::Listener* listener)
}
listener->setProgress(esm.getFileOffset() / (float)esm.getFileSize() * 1000);
}
/* This information isn't needed on screen. But keep the code around
for debugging purposes later.
cout << "\n" << mStores.size() << " record types:\n";
for(RecListList::iterator it = mStores.begin(); it != mStores.end(); it++)
cout << " " << toStr(it->first) << ": " << it->second->getSize() << endl;
cout << "\nNot implemented yet: ";
for(set<string>::iterator it = missing.begin();
it != missing.end(); it++ )
cout << *it << " ";
cout << endl;
*/
}
void ESMStore::setUp()

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