@ -363,60 +363,70 @@ void GraphicsPage::writeConfig()
out < < " Render System= " < < mSelectedRenderSystem - > getName ( ) . c_str ( ) < < endl < < endl ;
if ( mOpenGLRenderSystem ) {
QString openGLName = mOpenGLRenderSystem - > getName ( ) . c_str ( ) ;
openGLName . prepend ( " [ " ) ;
openGLName . append ( " ] " ) ;
out < < openGLName < < endl ;
out < < " RTT Preferred Mode= " < < mOGLRTTComboBox - > currentText ( ) < < endl ;
out < < " FSAA= " < < mOGLAntiAliasingComboBox - > currentText ( ) < < endl ;
out < < " Video Mode= " < < mOGLResolutionComboBox - > currentText ( ) < < endl ;
out < < " Display Frequency= " < < mOGLFrequencyComboBox - > currentText ( ) < < endl ;
if ( mOGLVSyncCheckBox - > checkState ( ) = = Qt : : Checked ) {
out < < " VSync=Yes " < < endl ;
} else {
out < < " VSync=No " < < endl ;
}
if ( mOGLFullScreenCheckBox - > checkState ( ) = = Qt : : Checked ) {
out < < " Full Screen=Yes " < < endl ;
} else {
out < < " Full Screen=No " < < endl ;
}
}
if ( mDirect3DRenderSystem ) {
QString direct3DName = mDirect3DRenderSystem - > getName ( ) . c_str ( ) ;
direct3DName . prepend ( " [ " ) ;
direct3DName . append ( " ] " ) ;
out < < direct3DName < < endl ;
out < < " Rendering Device= " < < mD3DRenderDeviceComboBox - > currentText ( ) < < endl ;
out < < " FSAA= " < < mD3DAntiAliasingComboBox - > currentText ( ) < < endl ;
out < < " Floating-point mode= " < < mD3DFloatingPointComboBox - > currentText ( ) < < endl ;
out < < " Video Mode= " < < mD3DResolutionComboBox - > currentText ( ) < < endl ;
if ( mD3DNvPerfCheckBox - > checkState ( ) = = Qt : : Checked ) {
out < < " Allow NVPerfHUD=Yes " < < endl ;
} else {
out < < " Allow NVPerfHUD=No " < < endl ;
}
out < < " FSAA= " < < mD3DAntiAliasingComboBox - > currentText ( ) < < endl ;
out < < " Floating-point mode= " < < mD3DFloatingPointComboBox - > currentText ( ) < < endl ;
if ( mD3DFullScreenCheckBox - > checkState ( ) = = Qt : : Checked ) {
out < < " Full Screen=Yes " < < endl ;
} else {
out < < " Full Screen=No " < < endl ;
}
out < < " Rendering Device= " < < mD3DRenderDeviceComboBox - > currentText ( ) < < endl ;
out < < " Resource Creation Policy=Create on all devices " < < endl ;
if ( mD3DVSyncCheckBox - > checkState ( ) = = Qt : : Checked ) {
out < < " VSync=Yes " < < endl ;
} else {
out < < " VSync=No " < < endl ;
}
if ( mD3DFullScreenCheckBox - > checkState ( ) = = Qt : : Checked ) {
out < < " VSync Interval=1 " < < endl ;
out < < " Video Mode= " < < mD3DResolutionComboBox - > currentText ( ) < < endl ;
out < < " sRGB Gamma Conversion=No " < < endl ;
}
out < < endl ;
if ( mOpenGLRenderSystem ) {
QString openGLName = mOpenGLRenderSystem - > getName ( ) . c_str ( ) ;
openGLName . prepend ( " [ " ) ;
openGLName . append ( " ] " ) ;
out < < openGLName < < endl ;
out < < " Colour Depth=32 " < < endl ;
out < < " Display Frequency= " < < mOGLFrequencyComboBox - > currentText ( ) < < endl ;
out < < " FSAA= " < < mOGLAntiAliasingComboBox - > currentText ( ) < < endl ;
if ( mOGLFullScreenCheckBox - > checkState ( ) = = Qt : : Checked ) {
out < < " Full Screen=Yes " < < endl ;
} else {
out < < " Full Screen=No " < < endl ;
}
out < < " RTT Preferred Mode= " < < mOGLRTTComboBox - > currentText ( ) < < endl ;
if ( mOGLVSyncCheckBox - > checkState ( ) = = Qt : : Checked ) {
out < < " VSync=Yes " < < endl ;
} else {
out < < " VSync=No " < < endl ;
}
out < < " VSync Interval=1 " < < endl ;
out < < " Video Mode= " < < mOGLResolutionComboBox - > currentText ( ) < < endl ;
out < < " sRGB Gamma Conversion=No " < < endl ;
}
file . close ( ) ;
@ -470,5 +480,5 @@ void GraphicsPage::rendererChanged(const QString &renderer)
mDisplayStackedWidget - > setCurrentIndex ( 0 ) ;
}
mSelectedRenderSystem = mOgre - > getRenderSystemByName ( renderer . toStdString ( ) ) ;
mSelectedRenderSystem = mOgre - > getRenderSystemByName ( renderer . toStdString ( ) ) ;
}