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[Client] Add createRecord() function to RecordHelper
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13deaa88f2
commit
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3 changed files with 18 additions and 27 deletions
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@ -160,7 +160,7 @@ void DedicatedPlayer::setBaseInfo()
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if (!reference)
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{
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npc.mId = RecordHelper::createNpcRecord(npc);
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npc.mId = RecordHelper::createRecord(npc)->mId;
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createReference(npc.mId);
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}
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else
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@ -202,7 +202,7 @@ void DedicatedPlayer::setShapeshift()
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// and reuse it
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if (creatureRecordId.empty())
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{
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creature.mId = creatureRecordId = RecordHelper::createCreatureRecord(creature);
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creature.mId = creatureRecordId = RecordHelper::createRecord(creature)->mId;
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LOG_APPEND(TimedLog::LOG_INFO, "- Creating new creature record %s", creatureRecordId.c_str());
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}
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else
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@ -7,20 +7,6 @@
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#include "RecordHelper.hpp"
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std::string RecordHelper::createCreatureRecord(const ESM::Creature& record)
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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return world->createRecord(record)->mId;
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}
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std::string RecordHelper::createNpcRecord(const ESM::NPC& record)
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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return world->createRecord(record)->mId;
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}
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void RecordHelper::overrideCreatureRecord(const mwmp::CreatureRecord& record)
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{
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const ESM::Creature &recordData = record.data;
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@ -8,9 +8,6 @@
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namespace RecordHelper
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{
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std::string createCreatureRecord(const ESM::Creature& record);
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std::string createNpcRecord(const ESM::NPC& record);
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void overrideCreatureRecord(const mwmp::CreatureRecord& record);
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void overrideNpcRecord(const mwmp::NpcRecord& record);
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@ -38,14 +35,6 @@ namespace RecordHelper
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void overrideLightRecord(const mwmp::LightRecord& record);
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void overrideCellRecord(const mwmp::CellRecord& record);
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template<class RecordType>
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bool doesRecordIdExist(const std::string& id)
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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return world->getStore().get<RecordType>().search(id);
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}
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template<class RecordType>
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void overrideRecord(const RecordType &record)
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{
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@ -53,6 +42,22 @@ namespace RecordHelper
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world->getModifiableStore().overrideRecord(record);
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}
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template<class RecordType>
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const RecordType *createRecord(const RecordType &record)
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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return world->createRecord(record);
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}
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template<class RecordType>
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bool doesRecordIdExist(const std::string& id)
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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return world->getStore().get<RecordType>().search(id);
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}
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}
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