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@ -485,24 +485,20 @@ void WorldEvent::runConsoleCommands(MWWorld::CellStore* cellStore)
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if (worldObject.isPlayer)
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{
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BasePlayer *player = 0;
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if (worldObject.guid == Main::get().getLocalPlayer()->guid)
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{
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player = Main::get().getLocalPlayer();
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LOG_APPEND(Log::LOG_VERBOSE, "-- running on local player");
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windowManager->setConsolePtr(static_cast<LocalPlayer*>(player)->getPlayerPtr());
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windowManager->setConsolePtr(Main::get().getLocalPlayer()->getPlayerPtr());
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windowManager->executeCommandInConsole(consoleCommand);
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}
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else
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{
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player = PlayerList::getPlayer(worldObject.guid);
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DedicatedPlayer *player = PlayerList::getPlayer(worldObject.guid);
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if (player != 0)
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{
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LOG_APPEND(Log::LOG_VERBOSE, "-- running on player %s", player->npc.mName.c_str());
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windowManager->setConsolePtr(static_cast<DedicatedPlayer*>(player)->getPtr());
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windowManager->setConsolePtr(player->getPtr());
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windowManager->executeCommandInConsole(consoleCommand);
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}
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}
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@ -525,7 +521,7 @@ void WorldEvent::runConsoleCommands(MWWorld::CellStore* cellStore)
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}
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windowManager->clearConsolePtr();
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}
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}
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}
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void WorldEvent::setLocalShorts(MWWorld::CellStore* cellStore)
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