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@ -120,7 +120,7 @@ namespace MWSound
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{
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}
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void stopSound (MWWorld::Ptr::CellStore *cell)
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void SoundManager::stopSound (MWWorld::Ptr::CellStore *cell)
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{
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// Note to Nico: You can get the cell of a Ptr via the getCell function. Just iterate over all
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// sounds and remove those with matching cell.
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