nifloader: fix setting of dataVariance for non-controlled bones and refactor the code

pull/174/head
scrawl 8 years ago
parent 6f4c03aa32
commit aba3c471a9

@ -512,10 +512,10 @@ namespace NifOsg
}
// Get a default dataVariance for this node to be used as a hint by optimization (post)routines
osg::Object::DataVariance getDataVariance(const Nif::Node* nifNode)
osg::ref_ptr<osg::Group> createNode(const Nif::Node* nifNode)
{
if (nifNode->boneTrafo || nifNode->boneIndex != -1)
return osg::Object::DYNAMIC;
osg::ref_ptr<osg::Group> node;
osg::Object::DataVariance dataVariance = osg::Object::UNSPECIFIED;
switch (nifNode->recType)
{
@ -524,10 +524,35 @@ namespace NifOsg
case Nif::RC_NiRotatingParticles:
// Leaf nodes in the NIF hierarchy, so won't be able to dynamically attach children.
// No support for keyframe controllers (just crashes in the original engine).
return osg::Object::STATIC;
if (nifNode->trafo.isIdentity())
node = new osg::Group;
dataVariance = osg::Object::STATIC;
break;
default:
return osg::Object::DYNAMIC;
// The Root node can be created as a Group if no transformation is required.
// This takes advantage of the fact root nodes can't have additional controllers
// loaded from an external .kf file (original engine just throws "can't find node" errors if you try).
if (!nifNode->parent && nifNode->controller.empty())
{
node = new osg::Group;
dataVariance = osg::Object::STATIC;
}
else
{
dataVariance = (nifNode->controller.empty() ? osg::Object::STATIC : osg::Object::DYNAMIC);
}
if (nifNode->boneTrafo || nifNode->boneIndex != -1)
dataVariance = osg::Object::DYNAMIC;
break;
}
if (!node)
node = new osg::MatrixTransform(nifNode->trafo.toMatrix());
node->setDataVariance(dataVariance);
return node;
}
osg::ref_ptr<osg::Node> handleNode(const Nif::Node* nifNode, osg::Group* parentNode, Resource::ImageManager* imageManager,
@ -536,30 +561,12 @@ namespace NifOsg
if (rootNode != NULL && Misc::StringUtils::ciEqual(nifNode->name, "Bounding Box"))
return NULL;
osg::Object::DataVariance dataVariance = getDataVariance(nifNode);
osg::ref_ptr<osg::Group> node;
if (dataVariance == osg::Object::STATIC && nifNode->trafo.isIdentity())
node = new osg::Group;
else
node = new osg::MatrixTransform(nifNode->trafo.toMatrix());
node->setDataVariance(dataVariance);
if (nifNode->controller.empty())
node->setDataVariance(osg::Object::STATIC);
osg::ref_ptr<osg::Group> node = createNode(nifNode);
if (nifNode->recType == Nif::RC_NiBillboardNode)
{
node->addCullCallback(new BillboardCallback);
}
else if (!rootNode && nifNode->controller.empty() && nifNode->trafo.isIdentity())
{
// The Root node can be created as a Group if no transformation is required.
// This takes advantage of the fact root nodes can't have additional controllers
// loaded from an external .kf file (original engine just throws "can't find node" errors if you try).
node = new osg::Group;
node->setDataVariance(osg::Object::STATIC);
}
if (!nifNode->controller.empty() && nifNode->controller->recType == Nif::RC_NiKeyframeController)
isAnimated = true;

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