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Spawn players in Pelagiad on startup
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1 changed files with 8 additions and 0 deletions
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@ -257,6 +257,9 @@ namespace MWWorld
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if (!getPlayerPtr().isInCell())
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{
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ESM::Position pos;
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/* Disabled by tes3mp
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const int cellSize = 8192;
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pos.pos[0] = cellSize/2;
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pos.pos[1] = cellSize/2;
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@ -265,6 +268,11 @@ namespace MWWorld
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pos.rot[1] = 0;
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pos.rot[2] = 0;
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mWorldScene->changeToExteriorCell(pos, true);
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*/
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findExteriorPosition("Pelagiad", pos);
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changeToExteriorCell(pos, true);
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fixPosition(getPlayerPtr());
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}
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}
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