From abc4090a0fe1e0cc04cef598a598744d53f3ef6f Mon Sep 17 00:00:00 2001 From: David Cernat Date: Mon, 20 May 2019 23:09:54 +0300 Subject: [PATCH] [Client] Fix loop in ActiveSpells::getEffectDuration() --- apps/openmw/mwmechanics/activespells.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/activespells.cpp b/apps/openmw/mwmechanics/activespells.cpp index 5885a612b..41a8195e7 100644 --- a/apps/openmw/mwmechanics/activespells.cpp +++ b/apps/openmw/mwmechanics/activespells.cpp @@ -331,7 +331,7 @@ namespace MWMechanics if (sourceId.compare(it->first) == 0) { for (std::vector::iterator effectIt = it->second.mEffects.begin(); - effectIt != it->second.mEffects.end(); it++) + effectIt != it->second.mEffects.end(); ++effectIt) { if (effectIt->mEffectId == effectId) return effectIt->mDuration;