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@ -384,6 +384,9 @@ bool Launcher::MainDialog::setupGraphicsSettings()
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// remain consistent, and possibly be merged into a shared component. At the very least
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// the filenames should be in the CfgMgr component.
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// Ensure to clear previous settings in case we had already loaded settings.
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mEngineSettings.clear();
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// Create the settings manager and load default settings file
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const std::string localDefault = (mCfgMgr.getLocalPath() / "settings-default.cfg").string();
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const std::string globalDefault = (mCfgMgr.getGlobalPath() / "settings-default.cfg").string();
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