@ -42,7 +42,8 @@ void MWState::Character::addSlot (const boost::filesystem::path& path, const std
slot.mProfile.load (reader);
if (Misc::StringUtils::lowerCase (slot.mProfile.mContentFiles.at (0))!=game)
if (Misc::StringUtils::lowerCase (slot.mProfile.mContentFiles.at (0))!=
Misc::StringUtils::lowerCase (game))
return; // this file is for a different game -> ignore
mSlots.push_back (slot);