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case fix (content file names)
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1 changed files with 2 additions and 1 deletions
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@ -42,7 +42,8 @@ void MWState::Character::addSlot (const boost::filesystem::path& path, const std
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slot.mProfile.load (reader);
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slot.mProfile.load (reader);
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if (Misc::StringUtils::lowerCase (slot.mProfile.mContentFiles.at (0))!=game)
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if (Misc::StringUtils::lowerCase (slot.mProfile.mContentFiles.at (0))!=
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Misc::StringUtils::lowerCase (game))
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return; // this file is for a different game -> ignore
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return; // this file is for a different game -> ignore
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mSlots.push_back (slot);
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mSlots.push_back (slot);
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