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case fix (content file names)

This commit is contained in:
Marc Zinnschlag 2013-11-25 14:56:05 +01:00
parent 616e3aa32f
commit ad143e0524

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@ -42,7 +42,8 @@ void MWState::Character::addSlot (const boost::filesystem::path& path, const std
slot.mProfile.load (reader); slot.mProfile.load (reader);
if (Misc::StringUtils::lowerCase (slot.mProfile.mContentFiles.at (0))!=game) if (Misc::StringUtils::lowerCase (slot.mProfile.mContentFiles.at (0))!=
Misc::StringUtils::lowerCase (game))
return; // this file is for a different game -> ignore return; // this file is for a different game -> ignore
mSlots.push_back (slot); mSlots.push_back (slot);