got the launcher working with the new settings system.

actorid
scrawl 13 years ago
parent 355268dae1
commit ad46049ee0

@ -1,7 +1,11 @@
#include "graphicspage.hpp"
#include <QtGui>
#include "graphicspage.hpp"
#include <boost/lexical_cast.hpp>
#include <components/files/configurationmanager.hpp>
#include <components/settings/settings.hpp>
GraphicsPage::GraphicsPage(Files::ConfigurationManager &cfg, QWidget *parent)
: QWidget(parent)
@ -17,12 +21,9 @@ GraphicsPage::GraphicsPage(Files::ConfigurationManager &cfg, QWidget *parent)
renderSystemLayout->addWidget(rendererLabel, 0, 0, 1, 1);
renderSystemLayout->addWidget(mRendererComboBox, 0, 1, 1, 1);
mRendererStackedWidget = new QStackedWidget(rendererGroup);
QVBoxLayout *rendererGroupLayout = new QVBoxLayout(rendererGroup);
rendererGroupLayout->addLayout(renderSystemLayout);
rendererGroupLayout->addWidget(mRendererStackedWidget);
// Display
QGroupBox *displayGroup = new QGroupBox(tr("Display"), this);
@ -52,100 +53,29 @@ GraphicsPage::GraphicsPage(Files::ConfigurationManager &cfg, QWidget *parent)
void GraphicsPage::createPages()
{
// OpenGL rendering settings
QWidget *mOGLRendererPage = new QWidget();
QLabel *OGLRTTLabel = new QLabel(tr("Preferred RTT Mode:"), mOGLRendererPage);
mOGLRTTComboBox = new QComboBox(mOGLRendererPage);
QLabel *OGLAntiAliasingLabel = new QLabel(tr("Antialiasing:"), mOGLRendererPage);
mOGLAntiAliasingComboBox = new QComboBox(mOGLRendererPage);
QGridLayout *OGLRendererLayout = new QGridLayout(mOGLRendererPage);
QSpacerItem *vSpacer1 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
OGLRendererLayout->addWidget(OGLRTTLabel, 0, 0, 1, 1);
OGLRendererLayout->addWidget(mOGLRTTComboBox, 0, 1, 1, 1);
OGLRendererLayout->addWidget(OGLAntiAliasingLabel, 1, 0, 1, 1);
OGLRendererLayout->addWidget(mOGLAntiAliasingComboBox, 1, 1, 1, 1);
OGLRendererLayout->addItem(vSpacer1, 2, 1, 1, 1);
// OpenGL display settings
QWidget *mOGLDisplayPage = new QWidget();
QLabel *OGLResolutionLabel = new QLabel(tr("Resolution:"), mOGLDisplayPage);
mOGLResolutionComboBox = new QComboBox(mOGLDisplayPage);
QLabel *OGLFrequencyLabel = new QLabel(tr("Display Frequency:"), mOGLDisplayPage);
mOGLFrequencyComboBox = new QComboBox(mOGLDisplayPage);
mOGLVSyncCheckBox = new QCheckBox(tr("Vertical Sync"), mOGLDisplayPage);
mOGLFullScreenCheckBox = new QCheckBox(tr("Full Screen"), mOGLDisplayPage);
QGridLayout *OGLDisplayLayout = new QGridLayout(mOGLDisplayPage);
QSpacerItem *vSpacer2 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Minimum);
OGLDisplayLayout->addWidget(OGLResolutionLabel, 0, 0, 1, 1);
OGLDisplayLayout->addWidget(mOGLResolutionComboBox, 0, 1, 1, 1);
OGLDisplayLayout->addWidget(OGLFrequencyLabel, 1, 0, 1, 1);
OGLDisplayLayout->addWidget(mOGLFrequencyComboBox, 1, 1, 1, 1);
OGLDisplayLayout->addItem(vSpacer2, 2, 1, 1, 1);
OGLDisplayLayout->addWidget(mOGLVSyncCheckBox, 3, 0, 1, 1);
OGLDisplayLayout->addWidget(mOGLFullScreenCheckBox, 6, 0, 1, 1);
// Direct3D rendering settings
QWidget *mD3DRendererPage = new QWidget();
QLabel *D3DRenderDeviceLabel = new QLabel(tr("Rendering Device:"), mD3DRendererPage);
mD3DRenderDeviceComboBox = new QComboBox(mD3DRendererPage);
QLabel *D3DAntiAliasingLabel = new QLabel(tr("Antialiasing:"), mD3DRendererPage);
mD3DAntiAliasingComboBox = new QComboBox(mD3DRendererPage);
QLabel *D3DFloatingPointLabel = new QLabel(tr("Floating-point Mode:"), mD3DRendererPage);
mD3DFloatingPointComboBox = new QComboBox(mD3DRendererPage);
mD3DNvPerfCheckBox = new QCheckBox(tr("Allow NVPerfHUD"), mD3DRendererPage);
QGridLayout *D3DRendererLayout = new QGridLayout(mD3DRendererPage);
QSpacerItem *vSpacer3 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Minimum);
QSpacerItem *vSpacer4 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
QWidget *main = new QWidget();
QGridLayout *grid = new QGridLayout(main);
D3DRendererLayout->addWidget(D3DRenderDeviceLabel, 0, 0, 1, 1);
D3DRendererLayout->addWidget(mD3DRenderDeviceComboBox, 0, 1, 1, 1);
D3DRendererLayout->addWidget(D3DAntiAliasingLabel, 1, 0, 1, 1);
D3DRendererLayout->addWidget(mD3DAntiAliasingComboBox, 1, 1, 1, 1);
D3DRendererLayout->addWidget(D3DFloatingPointLabel, 2, 0, 1, 1);
D3DRendererLayout->addWidget(mD3DFloatingPointComboBox, 2, 1, 1, 1);
D3DRendererLayout->addItem(vSpacer3, 3, 1, 1, 1);
D3DRendererLayout->addWidget(mD3DNvPerfCheckBox, 4, 0, 1, 1);
D3DRendererLayout->addItem(vSpacer4, 5, 1, 1, 1);
mVSyncCheckBox = new QCheckBox(tr("Vertical Sync"), main);
grid->addWidget(mVSyncCheckBox, 0, 0, 1, 1);
// Direct3D display settings
QWidget *mD3DDisplayPage = new QWidget();
mFullScreenCheckBox = new QCheckBox(tr("Full Screen"), main);
grid->addWidget(mFullScreenCheckBox, 1, 0, 1, 1);
QLabel *D3DResolutionLabel = new QLabel(tr("Resolution:"), mD3DDisplayPage);
mD3DResolutionComboBox = new QComboBox(mD3DDisplayPage);
QLabel *antiAliasingLabel = new QLabel(tr("Antialiasing:"), main);
mAntiAliasingComboBox = new QComboBox(main);
grid->addWidget(antiAliasingLabel, 2, 0, 1, 1);
grid->addWidget(mAntiAliasingComboBox, 2, 1, 1, 1);
mD3DVSyncCheckBox = new QCheckBox(tr("Vertical Sync"), mD3DDisplayPage);
mD3DFullScreenCheckBox = new QCheckBox(tr("Full Screen"), mD3DDisplayPage);
QLabel *resolutionLabel = new QLabel(tr("Resolution:"), main);
mResolutionComboBox = new QComboBox(main);
grid->addWidget(resolutionLabel, 3, 0, 1, 1);
grid->addWidget(mResolutionComboBox, 3, 1, 1, 1);
QGridLayout *mD3DDisplayLayout = new QGridLayout(mD3DDisplayPage);
QSpacerItem *vSpacer5 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Minimum);
mD3DDisplayLayout->addWidget(D3DResolutionLabel, 0, 0, 1, 1);
mD3DDisplayLayout->addWidget(mD3DResolutionComboBox, 0, 1, 1, 1);
mD3DDisplayLayout->addItem(vSpacer5, 1, 1, 1, 1);
mD3DDisplayLayout->addWidget(mD3DVSyncCheckBox, 2, 0, 1, 1);
mD3DDisplayLayout->addWidget(mD3DFullScreenCheckBox, 5, 0, 1, 1);
// Add the created pages
mRendererStackedWidget->addWidget(mOGLRendererPage);
mRendererStackedWidget->addWidget(mD3DRendererPage);
QSpacerItem *vSpacer1 = new QSpacerItem(20, 10, QSizePolicy::Minimum, QSizePolicy::Expanding);
grid->addItem(vSpacer1, 4, 0, 1, 1);
mDisplayStackedWidget->addWidget(mOGLDisplayPage);
mDisplayStackedWidget->addWidget(mD3DDisplayPage);
mDisplayStackedWidget->addWidget(main);
}
void GraphicsPage::setupConfig()
@ -204,13 +134,21 @@ void GraphicsPage::setupOgre()
mSelectedRenderSystem = *r;
mRendererComboBox->addItem((*r)->getName().c_str());
}
/*
int index = mRendererComboBox->findText(mOgreConfig->value("Render System").toString());
int index = mRendererComboBox->findText(QString::fromStdString(Settings::Manager::getString("render system", "Video")));
if ( index != -1) {
mRendererComboBox->setCurrentIndex(index);
}
*/
else
{
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
mRendererComboBox->setCurrentIndex(mRendererComboBox->findText("Direct3D9 Rendering Subsystem"));
#else
mRendererComboBox->setCurrentIndex(mRendererComboBox->findText("OpenGL Rendering Subsystem"));
#endif
}
// Create separate rendersystems
QString openGLName = mRendererComboBox->itemText(mRendererComboBox->findText(QString("OpenGL"), Qt::MatchStartsWith));
QString direct3DName = mRendererComboBox->itemText(mRendererComboBox->findText(QString("Direct3D"), Qt::MatchStartsWith));
@ -232,217 +170,44 @@ void GraphicsPage::setupOgre()
}
// Now fill the GUI elements
// OpenGL
if (mOpenGLRenderSystem) {
mOGLRTTComboBox->addItems(getAvailableOptions(QString("RTT Preferred Mode"), mOpenGLRenderSystem));
mOGLAntiAliasingComboBox->addItems(getAvailableOptions(QString("FSAA"), mOpenGLRenderSystem));
mOGLResolutionComboBox->addItems(getAvailableOptions(QString("Video Mode"), mOpenGLRenderSystem));
mOGLFrequencyComboBox->addItems(getAvailableOptions(QString("Display Frequency"), mOpenGLRenderSystem));
}
// Direct3D
if (mDirect3DRenderSystem) {
mD3DRenderDeviceComboBox->addItems(getAvailableOptions(QString("Rendering Device"), mDirect3DRenderSystem));
mD3DAntiAliasingComboBox->addItems(getAvailableOptions(QString("FSAA"), mDirect3DRenderSystem));
mD3DFloatingPointComboBox->addItems(getAvailableOptions(QString("Floating-point mode"), mDirect3DRenderSystem));
mD3DResolutionComboBox->addItems(getAvailableOptions(QString("Video Mode"), mDirect3DRenderSystem));
}
mAntiAliasingComboBox->clear();
mResolutionComboBox->clear();
mAntiAliasingComboBox->addItems(getAvailableOptions(QString("FSAA"), mSelectedRenderSystem));
mResolutionComboBox->addItems(getAvailableOptions(QString("Video Mode"), mSelectedRenderSystem));
}
void GraphicsPage::readConfig()
{
// Read the config file settings
if (mOpenGLRenderSystem) {
int index = mOGLRTTComboBox->findText(getConfigValue("RTT Preferred Mode", mOpenGLRenderSystem));
if ( index != -1) {
mOGLRTTComboBox->setCurrentIndex(index);
}
index = mOGLAntiAliasingComboBox->findText(getConfigValue("FSAA", mOpenGLRenderSystem));
if ( index != -1){
mOGLAntiAliasingComboBox->setCurrentIndex(index);
}
index = mOGLResolutionComboBox->findText(getConfigValue("Video Mode", mOpenGLRenderSystem));
if ( index != -1) {
mOGLResolutionComboBox->setCurrentIndex(index);
}
index = mOGLFrequencyComboBox->findText(getConfigValue("Display Frequency", mOpenGLRenderSystem));
if ( index != -1) {
mOGLFrequencyComboBox->setCurrentIndex(index);
}
// Now we do the same for the checkboxes
if (getConfigValue("VSync", mOpenGLRenderSystem) == QLatin1String("Yes")) {
mOGLVSyncCheckBox->setCheckState(Qt::Checked);
}
if (getConfigValue("Full Screen", mOpenGLRenderSystem) == QLatin1String("Yes")) {
mOGLFullScreenCheckBox->setCheckState(Qt::Checked);
}
}
if (mDirect3DRenderSystem) {
if (Settings::Manager::getBool("vsync", "Video"))
mVSyncCheckBox->setCheckState(Qt::Checked);
int index = mD3DRenderDeviceComboBox->findText(getConfigValue("Rendering Device", mDirect3DRenderSystem));
if ( index != -1) {
mD3DRenderDeviceComboBox->setCurrentIndex(index);
}
if (Settings::Manager::getBool("fullscreen", "Video"))
mFullScreenCheckBox->setCheckState(Qt::Checked);
index = mD3DAntiAliasingComboBox->findText(getConfigValue("FSAA", mDirect3DRenderSystem));
if ( index != -1) {
mD3DAntiAliasingComboBox->setCurrentIndex(index);
}
int aaIndex = mAntiAliasingComboBox->findText(QString::fromStdString(Settings::Manager::getString("antialiasing", "Video")));
if (aaIndex != -1)
mAntiAliasingComboBox->setCurrentIndex(aaIndex);
index = mD3DFloatingPointComboBox->findText(getConfigValue("Floating-point mode", mDirect3DRenderSystem));
if ( index != -1) {
mD3DFloatingPointComboBox->setCurrentIndex(index);
}
index = mD3DResolutionComboBox->findText(getConfigValue("Video Mode", mDirect3DRenderSystem));
if ( index != -1) {
mD3DResolutionComboBox->setCurrentIndex(index);
}
if (getConfigValue("Allow NVPerfHUD", mDirect3DRenderSystem) == QLatin1String("Yes")) {
mD3DNvPerfCheckBox->setCheckState(Qt::Checked);
}
if (getConfigValue("VSync", mDirect3DRenderSystem) == QLatin1String("Yes")) {
mD3DVSyncCheckBox->setCheckState(Qt::Checked);
}
if (getConfigValue("Full Screen", mDirect3DRenderSystem) == QLatin1String("Yes")) {
mD3DFullScreenCheckBox->setCheckState(Qt::Checked);
}
}
std::string resolution = boost::lexical_cast<std::string>(Settings::Manager::getInt("resolution x", "Video"))
+ " x " + boost::lexical_cast<std::string>(Settings::Manager::getInt("resolution y", "Video"));
int resIndex = mResolutionComboBox->findText(QString::fromStdString(resolution));
if (resIndex != -1)
mResolutionComboBox->setCurrentIndex(resIndex);
}
void GraphicsPage::writeConfig()
{
mOgre->setRenderSystem(mSelectedRenderSystem);
if (mDirect3DRenderSystem) {
// Nvidia Performance HUD
if (mD3DNvPerfCheckBox->checkState() == Qt::Checked) {
mDirect3DRenderSystem->setConfigOption("Allow NVPerfHUD", "Yes");
} else {
mDirect3DRenderSystem->setConfigOption("Allow NVPerfHUD", "No");
}
// Antialiasing
mDirect3DRenderSystem->setConfigOption("FSAA", mD3DAntiAliasingComboBox->currentText().toStdString());
// Full screen
if (mD3DFullScreenCheckBox->checkState() == Qt::Checked) {
mDirect3DRenderSystem->setConfigOption("Full Screen", "Yes");
} else {
mDirect3DRenderSystem->setConfigOption("Full Screen", "No");
}
// Rendering device
mDirect3DRenderSystem->setConfigOption("Rendering Device", mD3DRenderDeviceComboBox->currentText().toStdString());
// VSync
if (mD3DVSyncCheckBox->checkState() == Qt::Checked) {
mDirect3DRenderSystem->setConfigOption("VSync", "Yes");
} else {
mDirect3DRenderSystem->setConfigOption("VSync", "No");
}
// Resolution
mDirect3DRenderSystem->setConfigOption("Video Mode", mD3DResolutionComboBox->currentText().toStdString());
}
if (mOpenGLRenderSystem) {
// Display Frequency
mOpenGLRenderSystem->setConfigOption("Display Frequency", mOGLFrequencyComboBox->currentText().toStdString());
// Antialiasing
mOpenGLRenderSystem->setConfigOption("FSAA", mOGLAntiAliasingComboBox->currentText().toStdString());
// Full screen
if (mOGLFullScreenCheckBox->checkState() == Qt::Checked) {
mOpenGLRenderSystem->setConfigOption("Full Screen", "Yes");
} else {
mOpenGLRenderSystem->setConfigOption("Full Screen", "No");
}
// RTT mode
mOpenGLRenderSystem->setConfigOption("RTT Preferred Mode", mOGLRTTComboBox->currentText().toStdString());
// VSync
if (mOGLVSyncCheckBox->checkState() == Qt::Checked) {
mOpenGLRenderSystem->setConfigOption("VSync", "Yes");
} else {
mOpenGLRenderSystem->setConfigOption("VSync", "No");
}
// Resolution
mOpenGLRenderSystem->setConfigOption("Video Mode", mOGLResolutionComboBox->currentText().toStdString());
}
// Now we validate the options
QString ogreError = QString::fromStdString(mSelectedRenderSystem->validateConfigOptions());
if (!ogreError.isEmpty()) {
QMessageBox msgBox;
msgBox.setWindowTitle("Error validating Ogre configuration");
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(tr("<br><b>A problem occured while validating the graphics options</b><br><br> \
The graphics options could not be saved.<br><br> \
Press \"Show Details...\" for more information.<br>"));
msgBox.setDetailedText(ogreError);
msgBox.exec();
Ogre::LogManager::getSingletonPtr()->logMessage( "Caught exception in validateConfigOptions");
qCritical("Error validating configuration");
qApp->exit(1);
return;
}
// Write the settings to the config file
try
{
mOgre->saveConfig();
}
catch(Ogre::Exception &ex)
{
QString ogreError = QString::fromStdString(ex.getFullDescription().c_str());
QMessageBox msgBox;
msgBox.setWindowTitle("Error writing Ogre configuration file");
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(tr("<br><b>Could not write the graphics configuration</b><br><br> \
Please make sure you have the right permissions and try again.<br><br> \
Press \"Show Details...\" for more information.<br>"));
msgBox.setDetailedText(ogreError);
msgBox.exec();
qCritical("Error saving Ogre configuration, the error reported was:\n %s", qPrintable(ogreError));
qApp->exit(1);
return;
}
}
QString GraphicsPage::getConfigValue(const QString &key, Ogre::RenderSystem *renderer)
{
QString result;
/*
mOgreConfig->beginGroup(renderer->getName().c_str());
result = mOgreConfig->value(key).toString();
mOgreConfig->endGroup();
*/
return result;
Settings::Manager::setBool("vsync", "Video", mVSyncCheckBox->checkState());
Settings::Manager::setBool("fullscreen", "Video", mFullScreenCheckBox->checkState());
Settings::Manager::setString("antialiasing", "Video", mAntiAliasingComboBox->currentText().toStdString());
std::string resolution = mResolutionComboBox->currentText().toStdString();
// parse resolution x and y from a string like "800 x 600"
size_t xPos = resolution.find("x");
int resX = boost::lexical_cast<int>(resolution.substr(0, xPos-1));
int resY = boost::lexical_cast<int>(resolution.substr(xPos+2, resolution.size()-(xPos+2)));
Settings::Manager::setInt("resolution x", "Video", resX);
Settings::Manager::setInt("resolution y", "Video", resY);
}
QStringList GraphicsPage::getAvailableOptions(const QString &key, Ogre::RenderSystem *renderer)
@ -461,7 +226,9 @@ QStringList GraphicsPage::getAvailableOptions(const QString &key, Ogre::RenderSy
{
if (strcmp (key.toStdString().c_str(), i->first.c_str()) == 0)
result << QString::fromStdString((*opt_it).c_str()).simplified();
{
result << ((key == "FSAA") ? QString("MSAA ") : QString("")) + QString::fromStdString((*opt_it).c_str()).simplified();
}
}
}
@ -471,15 +238,11 @@ QStringList GraphicsPage::getAvailableOptions(const QString &key, Ogre::RenderSy
void GraphicsPage::rendererChanged(const QString &renderer)
{
if (renderer.contains("Direct3D")) {
mRendererStackedWidget->setCurrentIndex(1);
mDisplayStackedWidget->setCurrentIndex(1);
}
mSelectedRenderSystem = mOgre->getRenderSystemByName(renderer.toStdString());
if (renderer.contains("OpenGL")) {
mRendererStackedWidget->setCurrentIndex(0);
mDisplayStackedWidget->setCurrentIndex(0);
}
mAntiAliasingComboBox->clear();
mResolutionComboBox->clear();
mSelectedRenderSystem = mOgre->getRenderSystemByName(renderer.toStdString());
mAntiAliasingComboBox->addItems(getAvailableOptions(QString("FSAA"), mSelectedRenderSystem));
mResolutionComboBox->addItems(getAvailableOptions(QString("Video Mode"), mSelectedRenderSystem));
}

@ -49,33 +49,15 @@ private:
QComboBox *mRendererComboBox;
QStackedWidget *mRendererStackedWidget;
QStackedWidget *mDisplayStackedWidget;
// OpenGL
QComboBox *mOGLRTTComboBox;
QComboBox *mOGLAntiAliasingComboBox;
QComboBox *mOGLResolutionComboBox;
QComboBox *mOGLFrequencyComboBox;
QCheckBox *mOGLVSyncCheckBox;
QCheckBox *mOGLFullScreenCheckBox;
// Direct3D
QComboBox *mD3DRenderDeviceComboBox;
QComboBox *mD3DAntiAliasingComboBox;
QComboBox *mD3DFloatingPointComboBox;
QComboBox *mD3DResolutionComboBox;
QCheckBox *mD3DNvPerfCheckBox;
QCheckBox *mD3DVSyncCheckBox;
QCheckBox *mD3DFullScreenCheckBox;
QSettings *mOgreConfig;
QComboBox *mAntiAliasingComboBox;
QComboBox *mResolutionComboBox;
QCheckBox *mVSyncCheckBox;
QCheckBox *mFullScreenCheckBox;
Files::ConfigurationManager &mCfgMgr;
QString getConfigValue(const QString &key, Ogre::RenderSystem *renderer);
QStringList getAvailableOptions(const QString &key, Ogre::RenderSystem *renderer);
void createPages();

@ -7,6 +7,28 @@
MainDialog::MainDialog()
{
// Create the settings manager and load default settings file
const std::string localdefault = mCfgMgr.getLocalPath().string() + "/settings-default.cfg";
const std::string globaldefault = mCfgMgr.getGlobalPath().string() + "/settings-default.cfg";
// prefer local
if (boost::filesystem::exists(localdefault))
mSettings.loadDefault(localdefault);
else if (boost::filesystem::exists(globaldefault))
mSettings.loadDefault(globaldefault);
else
throw std::runtime_error ("No default settings file found! Make sure the file \"settings-default.cfg\" was properly installed.");
// load user settings if they exist, otherwise just load the default settings as user settings
const std::string settingspath = mCfgMgr.getUserPath().string() + "/settings.cfg";
if (boost::filesystem::exists(settingspath))
mSettings.loadUser(settingspath);
else if (boost::filesystem::exists(localdefault))
mSettings.loadUser(localdefault);
else if (boost::filesystem::exists(globaldefault))
mSettings.loadUser(globaldefault);
mIconWidget = new QListWidget;
mIconWidget->setObjectName("IconWidget");
mIconWidget->setViewMode(QListView::IconMode);
@ -178,6 +200,11 @@ void MainDialog::closeEvent(QCloseEvent *event)
// Now write all config files
mDataFilesPage->writeConfig();
mGraphicsPage->writeConfig();
// Save user settings
const std::string settingspath = mCfgMgr.getUserPath().string() + "/settings.cfg";
mSettings.saveUser(settingspath);
event->accept();
}

@ -4,6 +4,7 @@
#include <QDialog>
#include <components/files/configurationmanager.hpp>
#include <components/settings/settings.hpp>
class QListWidget;
class QListWidgetItem;
@ -41,6 +42,7 @@ private:
DataFilesPage *mDataFilesPage;
Files::ConfigurationManager mCfgMgr;
Settings::Manager mSettings;
};
#endif

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