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@ -101,6 +101,9 @@ CSVRender::WorldspaceWidget::WorldspaceWidget (CSMDoc::Document& document, QWidg
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// Shortcuts
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// Shortcuts
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CSMPrefs::Shortcut* primaryEditShortcut = new CSMPrefs::Shortcut("scene-edit-primary", "scene-speed-modifier",
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CSMPrefs::Shortcut* primaryEditShortcut = new CSMPrefs::Shortcut("scene-edit-primary", "scene-speed-modifier",
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CSMPrefs::Shortcut::SM_Detach, this);
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CSMPrefs::Shortcut::SM_Detach, this);
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CSMPrefs::Shortcut* primaryOpenShortcut = new CSMPrefs::Shortcut("scene-open-primary", this);
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connect(primaryOpenShortcut, SIGNAL(activated(bool)), this, SLOT(primaryOpen(bool)));
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connect(primaryEditShortcut, SIGNAL(activated(bool)), this, SLOT(primaryEdit(bool)));
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connect(primaryEditShortcut, SIGNAL(activated(bool)), this, SLOT(primaryEdit(bool)));
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connect(primaryEditShortcut, SIGNAL(secondary(bool)), this, SLOT(speedMode(bool)));
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connect(primaryEditShortcut, SIGNAL(secondary(bool)), this, SLOT(speedMode(bool)));
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@ -696,6 +699,8 @@ void CSVRender::WorldspaceWidget::handleInteractionPress (const WorldspaceHitRes
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editMode.primarySelectPressed (hit);
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editMode.primarySelectPressed (hit);
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else if (type == InteractionType_SecondarySelect)
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else if (type == InteractionType_SecondarySelect)
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editMode.secondarySelectPressed (hit);
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editMode.secondarySelectPressed (hit);
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else if (type == InteractionType_PrimaryOpen)
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editMode.primaryOpenPressed (hit);
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}
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}
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CSVRender::EditMode *CSVRender::WorldspaceWidget::getEditMode()
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CSVRender::EditMode *CSVRender::WorldspaceWidget::getEditMode()
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@ -703,6 +708,11 @@ CSVRender::EditMode *CSVRender::WorldspaceWidget::getEditMode()
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return dynamic_cast<CSVRender::EditMode *> (mEditMode->getCurrent());
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return dynamic_cast<CSVRender::EditMode *> (mEditMode->getCurrent());
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}
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}
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void CSVRender::WorldspaceWidget::primaryOpen(bool activate)
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{
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handleInteraction(InteractionType_PrimaryOpen, activate);
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}
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void CSVRender::WorldspaceWidget::primaryEdit(bool activate)
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void CSVRender::WorldspaceWidget::primaryEdit(bool activate)
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{
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{
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handleInteraction(InteractionType_PrimaryEdit, activate);
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handleInteraction(InteractionType_PrimaryEdit, activate);
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